tbf/Results/Resources/Strings.Designer.cs

991 lines
31 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Results.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Results.Resources.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Add &gt;.
/// </summary>
internal static string Add {
get {
return ResourceManager.GetString("Add", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Alignment.
/// </summary>
internal static string Alignment {
get {
return ResourceManager.GetString("Alignment", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Approval.
/// </summary>
internal static string Approval {
get {
return ResourceManager.GetString("Approval", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Available results.
/// </summary>
internal static string Available_results {
get {
return ResourceManager.GetString("Available_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Batch nr..
/// </summary>
internal static string Batch_nr {
get {
return ResourceManager.GetString("Batch_nr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bench.
/// </summary>
internal static string Bench {
get {
return ResourceManager.GetString("Bench", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
internal static string CancelBtnText {
get {
return ResourceManager.GetString("CancelBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Caption.
/// </summary>
internal static string Caption {
get {
return ResourceManager.GetString("Caption", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Compound.
/// </summary>
internal static string Compound {
get {
return ResourceManager.GetString("Compound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Configuration.
/// </summary>
internal static string Configuration {
get {
return ResourceManager.GetString("Configuration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Density.
/// </summary>
internal static string Density {
get {
return ResourceManager.GetString("Density", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Down.
/// </summary>
internal static string DownBtnText {
get {
return ResourceManager.GetString("DownBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End.
/// </summary>
internal static string End {
get {
return ResourceManager.GetString("End", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End mass.
/// </summary>
internal static string End_mass {
get {
return ResourceManager.GetString("End_mass", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End state.
/// </summary>
internal static string End_state {
get {
return ResourceManager.GetString("End_state", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End volume.
/// </summary>
internal static string End_volume {
get {
return ResourceManager.GetString("End_volume", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End volume aux.
/// </summary>
internal static string End_volume_aux {
get {
return ResourceManager.GetString("End_volume_aux", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End volume main.
/// </summary>
internal static string End_volume_main {
get {
return ResourceManager.GetString("End_volume_main", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End state aux..
/// </summary>
internal static string EndState_aux {
get {
return ResourceManager.GetString("EndState_aux", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End state main.
/// </summary>
internal static string EndState_main {
get {
return ResourceManager.GetString("EndState_main", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Energy.
/// </summary>
internal static string Energy {
get {
return ResourceManager.GetString("Energy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Energy ref..
/// </summary>
internal static string Energy_ref {
get {
return ResourceManager.GetString("Energy_ref", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err. aux..
/// </summary>
internal static string Err_aux {
get {
return ResourceManager.GetString("Err_aux", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err. main.
/// </summary>
internal static string Err_main {
get {
return ResourceManager.GetString("Err_main", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err.Lim.Hi.
/// </summary>
internal static string ErrLimHi {
get {
return ResourceManager.GetString("ErrLimHi", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err.Lim.Lo.
/// </summary>
internal static string ErrLimLo {
get {
return ResourceManager.GetString("ErrLimLo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error.
/// </summary>
internal static string Error {
get {
return ResourceManager.GetString("Error", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err.ref..
/// </summary>
internal static string ErrRef {
get {
return ResourceManager.GetString("ErrRef", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Flow.
/// </summary>
internal static string Flow {
get {
return ResourceManager.GetString("Flow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Format.
/// </summary>
internal static string Format {
get {
return ResourceManager.GetString("Format", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to H amb.
/// </summary>
internal static string H_amb {
get {
return ResourceManager.GetString("H_amb", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Heat meter.
/// </summary>
internal static string Heat_meter {
get {
return ResourceManager.GetString("Heat_meter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Item.
/// </summary>
internal static string Item {
get {
return ResourceManager.GetString("Item", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to M.Class.
/// </summary>
internal static string MClass {
get {
return ResourceManager.GetString("MClass", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Meter type.
/// </summary>
internal static string Meter_type {
get {
return ResourceManager.GetString("Meter_type", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mounting.
/// </summary>
internal static string Mounting {
get {
return ResourceManager.GetString("Mounting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
internal static string OkBtnText {
get {
return ResourceManager.GetString("OkBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P amb.
/// </summary>
internal static string P_amb {
get {
return ResourceManager.GetString("P_amb", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P delta.
/// </summary>
internal static string P_delta {
get {
return ResourceManager.GetString("P_delta", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P delta end.
/// </summary>
internal static string P_delta_end {
get {
return ResourceManager.GetString("P_delta_end", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P delta mean.
/// </summary>
internal static string P_delta_mean {
get {
return ResourceManager.GetString("P_delta_mean", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P delta start.
/// </summary>
internal static string P_delta_start {
get {
return ResourceManager.GetString("P_delta_start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P down.
/// </summary>
internal static string P_dn {
get {
return ResourceManager.GetString("P_dn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P down end.
/// </summary>
internal static string P_dn_end {
get {
return ResourceManager.GetString("P_dn_end", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P down start.
/// </summary>
internal static string P_dn_start {
get {
return ResourceManager.GetString("P_dn_start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P up.
/// </summary>
internal static string P_up {
get {
return ResourceManager.GetString("P_up", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P up end.
/// </summary>
internal static string P_up_end {
get {
return ResourceManager.GetString("P_up_end", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P up start.
/// </summary>
internal static string P_up_start {
get {
return ResourceManager.GetString("P_up_start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Page.
/// </summary>
internal static string Page {
get {
return ResourceManager.GetString("Page", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PO.
/// </summary>
internal static string PO {
get {
return ResourceManager.GetString("PO", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pos..
/// </summary>
internal static string Pos {
get {
return ResourceManager.GetString("Pos", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Precision.
/// </summary>
internal static string Precision {
get {
return ResourceManager.GetString("Precision", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Procedure.
/// </summary>
internal static string Procedure {
get {
return ResourceManager.GetString("Procedure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Producer.
/// </summary>
internal static string Producer {
get {
return ResourceManager.GetString("Producer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Protocol.
/// </summary>
internal static string Protocol {
get {
return ResourceManager.GetString("Protocol", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pulses.
/// </summary>
internal static string Pulses {
get {
return ResourceManager.GetString("Pulses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pulses/l.
/// </summary>
internal static string PulsesLiter {
get {
return ResourceManager.GetString("PulsesLiter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Q fall.
/// </summary>
internal static string Q_fall {
get {
return ResourceManager.GetString("Q_fall", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Q from.
/// </summary>
internal static string Q_from {
get {
return ResourceManager.GetString("Q_from", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Q rise.
/// </summary>
internal static string Q_rise {
get {
return ResourceManager.GetString("Q_rise", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Q to.
/// </summary>
internal static string Q_to {
get {
return ResourceManager.GetString("Q_to", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ref.pulses.
/// </summary>
internal static string RefPulses {
get {
return ResourceManager.GetString("RefPulses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remark.
/// </summary>
internal static string Remark {
get {
return ResourceManager.GetString("Remark", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt; Remove.
/// </summary>
internal static string Remove {
get {
return ResourceManager.GetString("Remove", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove all.
/// </summary>
internal static string Remove_all {
get {
return ResourceManager.GetString("Remove_all", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Result.
/// </summary>
internal static string Result {
get {
return ResourceManager.GetString("Result", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Result code.
/// </summary>
internal static string Result_code {
get {
return ResourceManager.GetString("Result_code", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Results.
/// </summary>
internal static string Results {
get {
return ResourceManager.GetString("Results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Selected results.
/// </summary>
internal static string Selected_results {
get {
return ResourceManager.GetString("Selected_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Single.
/// </summary>
internal static string Single {
get {
return ResourceManager.GetString("Single", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to s/n.
/// </summary>
internal static string sn {
get {
return ResourceManager.GetString("sn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to s/n aux..
/// </summary>
internal static string sn_aux {
get {
return ResourceManager.GetString("sn_aux", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to s/n main.
/// </summary>
internal static string sn_main {
get {
return ResourceManager.GetString("sn_main", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start.
/// </summary>
internal static string Start {
get {
return ResourceManager.GetString("Start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start mass.
/// </summary>
internal static string Start_mass {
get {
return ResourceManager.GetString("Start_mass", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start volume.
/// </summary>
internal static string Start_volume {
get {
return ResourceManager.GetString("Start_volume", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start volume aux.
/// </summary>
internal static string Start_volume_aux {
get {
return ResourceManager.GetString("Start_volume_aux", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start volume main.
/// </summary>
internal static string Start_volume_main {
get {
return ResourceManager.GetString("Start_volume_main", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T amb.
/// </summary>
internal static string T_amb {
get {
return ResourceManager.GetString("T_amb", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T div.
/// </summary>
internal static string T_div {
get {
return ResourceManager.GetString("T_div", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T end.
/// </summary>
internal static string T_end {
get {
return ResourceManager.GetString("T_end", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T in.
/// </summary>
internal static string T_in {
get {
return ResourceManager.GetString("T_in", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T out.
/// </summary>
internal static string T_out {
get {
return ResourceManager.GetString("T_out", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T [s].
/// </summary>
internal static string T_s {
get {
return ResourceManager.GetString("T_s", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T start.
/// </summary>
internal static string T_start {
get {
return ResourceManager.GetString("T_start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test.
/// </summary>
internal static string Test {
get {
return ResourceManager.GetString("Test", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test ID.
/// </summary>
internal static string Test_ID {
get {
return ResourceManager.GetString("Test_ID", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test method.
/// </summary>
internal static string Test_method {
get {
return ResourceManager.GetString("Test_method", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test vol..
/// </summary>
internal static string Test_vol {
get {
return ResourceManager.GetString("Test_vol", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uncertainty.
/// </summary>
internal static string Uncertainty {
get {
return ResourceManager.GetString("Uncertainty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Units.
/// </summary>
internal static string Units {
get {
return ResourceManager.GetString("Units", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Up.
/// </summary>
internal static string UpBtnText {
get {
return ResourceManager.GetString("UpBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User.
/// </summary>
internal static string User {
get {
return ResourceManager.GetString("User", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User nr..
/// </summary>
internal static string User_nr {
get {
return ResourceManager.GetString("User_nr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ver..
/// </summary>
internal static string Ver {
get {
return ResourceManager.GetString("Ver", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vol.ref..
/// </summary>
internal static string VolRef {
get {
return ResourceManager.GetString("VolRef", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Volume.
/// </summary>
internal static string Volume {
get {
return ResourceManager.GetString("Volume", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Volume aux.
/// </summary>
internal static string Volume_aux {
get {
return ResourceManager.GetString("Volume_aux", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Volume main.
/// </summary>
internal static string Volume_main {
get {
return ResourceManager.GetString("Volume_main", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Width.
/// </summary>
internal static string Width {
get {
return ResourceManager.GetString("Width", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to WM Type.
/// </summary>
internal static string WM_Type {
get {
return ResourceManager.GetString("WM_Type", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to WMs.
/// </summary>
internal static string WMs {
get {
return ResourceManager.GetString("WMs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Year.
/// </summary>
internal static string Year {
get {
return ResourceManager.GetString("Year", resourceCulture);
}
}
}
}