- generate available units using Units.IsQuantity(...) - use Quantity.MultiFunctionalVariables to populate supported units - centralize unit selection through Units.GetQuantity() |
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|---|---|---|
| .. | ||
| app.manifest | ||
| AssemblyInfo.cs | ||
| Resources.Designer.cs | ||
| Resources.resx | ||
| Settings.Designer.cs | ||
| Settings.settings | ||