tbf/Common/UIControls/RoundedRectangle.cs

108 lines
3.2 KiB
C#

using System;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace Common.UIControls
{
public abstract class RoundedRectangle
{
[Flags]
public enum RectangleCorners
{
None = 0, TopLeft = 1, TopRight = 2, BottomLeft = 4, BottomRight = 8,
All = TopLeft | TopRight | BottomLeft | BottomRight
}
public static GraphicsPath Create(int x, int y, int width, int height,
int radius, RectangleCorners corners)
{
int xw = x + width;
int yh = y + height;
int xwr = xw - radius;
int yhr = yh - radius;
int xr = x + radius;
int yr = y + radius;
int r2 = radius * 2;
int xwr2 = xw - r2;
int yhr2 = yh - r2;
var p = new GraphicsPath();
p.StartFigure();
//Top Left Corner
if ((RectangleCorners.TopLeft & corners) == RectangleCorners.TopLeft)
{
p.AddArc(x, y, r2, r2, 180, 90);
}
else
{
p.AddLine(x, yr, x, y);
p.AddLine(x, y, xr, y);
}
//Top Edge
p.AddLine(xr, y, xwr, y);
//Top Right Corner
if ((RectangleCorners.TopRight & corners) == RectangleCorners.TopRight)
{
p.AddArc(xwr2, y, r2, r2, 270, 90);
}
else
{
p.AddLine(xwr, y, xw, y);
p.AddLine(xw, y, xw, yr);
}
//Right Edge
p.AddLine(xw, yr, xw, yhr);
//Bottom Right Corner
if ((RectangleCorners.BottomRight & corners) == RectangleCorners.BottomRight)
{
p.AddArc(xwr2, yhr2, r2, r2, 0, 90);
}
else
{
p.AddLine(xw, yhr, xw, yh);
p.AddLine(xw, yh, xwr, yh);
}
//Bottom Edge
p.AddLine(xwr, yh, xr, yh);
//Bottom Left Corner
if ((RectangleCorners.BottomLeft & corners) == RectangleCorners.BottomLeft)
{
p.AddArc(x, yhr2, r2, r2, 90, 90);
}
else
{
p.AddLine(xr, yh, x, yh);
p.AddLine(x, yh, x, yhr);
}
//Left Edge
p.AddLine(x, yhr, x, yr);
p.CloseFigure();
return p;
}
public static GraphicsPath Create(Rectangle rect, int radius, RectangleCorners c)
{ return Create(rect.X, rect.Y, rect.Width, rect.Height, radius, c); }
public static GraphicsPath Create(int x, int y, int width, int height, int radius)
{ return Create(x, y, width, height, radius, RectangleCorners.All); }
public static GraphicsPath Create(Rectangle rect, int radius)
{ return Create(rect.X, rect.Y, rect.Width, rect.Height, radius); }
public static GraphicsPath Create(int x, int y, int width, int height)
{ return Create(x, y, width, height, 5); }
public static GraphicsPath Create(Rectangle rect)
{ return Create(rect.X, rect.Y, rect.Width, rect.Height); }
}
}