tbf/TestBenchFramework/BenchControl/Elde/RegulValve/RegulValve.cs
Milan Hanajik 94de991bf6 Everything works OK after serious changes:
- all components, componentCfg-s and parameter providers use base classes
 - less boilerplate code, simpler access to test/procedure parameters from code
 - CreateTestParams(test), CreateProcedureParams(procedure) methods added
 - TestBenchSim class is made static, it is not inheritted by any device anymore
2015-01-02 12:51:27 +01:00

96 lines
4.4 KiB
C#

using System;
using System.Collections.Generic;
using log4net;
using TBF.BenchControl.Generic;
using TBF.Boxes;
namespace TBF.BenchControl.Elde.RegulValve
{
public class RegulValve : ComponentBase, GenericDevices.IRegulValve
{
private static readonly ILog log = LogManager.GetLogger(typeof(RegulValve));
public override string ToString() { return string.Format("RegulValve({0})", Cfg.ToString(1)); }
public readonly RegulValveCfg RegulValveCfg;
IDictionary<float, float> dict;
public IDictionary<float, float> Dict { get { return dict; } }
readonly ControlBoardDev controlBoard;
public int Idx1 { get { return RegulValveCfg.Idx1; } } /// 1..7
public int DacValueClosed { get { return RegulValveCfg.DacValueClosed; } } /// 0..1023
public int DacValueOpen { get { return RegulValveCfg.DacValueOpen; } } /// 0..1023
public int StableTime { get { return RegulValveCfg.StableTime; } } /// 0=200ms, step=50ms, max. 1500ms (max.26)
public int FlowStableSec { get { return RegulValveCfg.FlowStableSec; } } /// 0..60 sec
///
public float Position
{
get { return controlBoard.RValvePosition(Idx1); }
}
public RegulValve(RegulValveCfg cfg, IList<Generic.IComponent> components)
: base(cfg)
{
RegulValveCfg = cfg;
controlBoard = (ControlBoardDev)TbfComponents.FindComponent(cfg.ParentName, components);
if (controlBoard == null) throw new Exception("Cannot find " + Name + " parent");
this.dict = new Dictionary<float, float>();
this.controlBoard.RegValveCalib[Idx1 - 1, 0] = (uint)DacValueClosed;
this.controlBoard.RegValveCalib[Idx1 - 1, 1] = (uint)DacValueOpen;
log.Debug(this.ToString());
}
/// <summary>
/// Operation to set the water flow within tolerances
/// Events: Event.None, Event.FlowReached, Event.FlowTimeOut
/// </summary>
/// <param name="flowMeter">Flowmeter component</param>
/// <param name="requiredFlowLo">Lower limit of the required flow [m3/h]</param>
/// <param name="requiredFlowHi">Higher limit of the required flow [m3/h]</param>
/// <param name="measuredFlow">Measured flow [m3/h]</param>
/// <param name="timeout">Timeout in [s]</param>
/// <returns>SetFlowOp instance</returns>
public IOperation SetFlowOp(GenericDevices.IFlowMeter flowMeter, float requiredFlowLo, float requiredFlowHi, FloatBox measuredFlow, int timeout)
{
return new SetFlowOp(controlBoard, this, flowMeter, requiredFlowLo, requiredFlowHi, measuredFlow, timeout);
}
/// <summary>
/// Operation to set the water flow within tolerances. Leave the measurement running.
/// Events: Event.None, Event.FlowReached, Event.FlowTimeOut
/// </summary>
/// <param name="flowMeter">Flowmeter component</param>
/// <param name="requiredFlowLo">Lower limit of the required flow [m3/h]</param>
/// <param name="requiredFlowHi">Higher limit of the required flow [m3/h]</param>
/// <param name="measuredFlow">Measured flow [m3/h]</param>
/// <param name="timeout">Timeout in [s]</param>
/// <returns>SetFlowOp instance</returns>
public IOperation SetFlowAndMeasureOp(GenericDevices.IFlowMeter flowMeter, float requiredFlowLo, float requiredFlowHi, FloatBox measuredFlow, int timeout, float filterConstant)
{
return new SetFlowOp(controlBoard, this, flowMeter, requiredFlowLo, requiredFlowHi, measuredFlow, timeout, true);
}
/// <summary>
/// Operation to set the regulation valve to a required position
/// Events: Event.None
/// </summary>
/// <param name="flowLo">Lower limit of the required valve position in [%]</param>
/// <param name="flowLo">Higher limit of the required valve position in [%]</param>
/// <returns>SetPositionOp instance</returns>
public IOperation SetRegulValvePositionOp(float pctLo, float pctHi, int timeoutMs)
{
return new SetRegulValvePositionOp(controlBoard, this, pctLo, pctHi, timeoutMs);
}
public IOperation ChangeRegulValvePositionOp(float timePulseSec)
{
return new ChangeRegulValvePositionOp(controlBoard, this, timePulseSec);
}
}
}