73 lines
3.1 KiB
C#
73 lines
3.1 KiB
C#
using System;
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using TBF.BenchControl.GenericDevices;
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using TBF.Boxes;
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namespace TBF.BenchControl.Sequences
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{
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public class ProcessData
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{
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public static IBenchInfo BenchInfo;
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public static FloatBox AmbientTemp = new FloatBox() { Name = "Ambient Temperature", Format = "F1" }; /// [Celsius]
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public static FloatBox AmbientPressure = new FloatBox() { Name = "Ambient Pressure", Format = "F1" };
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public static FloatBox AmbientHumidity = new FloatBox() { Name = "Ambient Humidity", Format = "F1" }; /// [%]
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public static FloatBox TempIn = new FloatBox() { Name = "Temperature In", Format = "F2" }; /// [Celsius]
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public static FloatBox TempOut = new FloatBox() { Name = "Temperature Out", Format = "F2" }; /// [Celsius]
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public static FloatBox TempDiv = new FloatBox() { Name = "Temperature Div", Format = "F2" }; /// [Celsius]
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public static FloatBox PressureUp = new FloatBox() { Name = "Pressure In", Format = "F3", Factor = 0.01f };
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public static FloatBox PressureDown = new FloatBox() { Name = "Pressure Out", Format = "F3", Factor = 0.01f };
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public static IntBox RefCount = new IntBox() { Name = "RefCount" };
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public static FloatBox RefFreq = new FloatBox() { Name = "RefFreq", Format = "F2" };
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public static FloatBox RefFlow = new FloatBox() { Name = "RefFlow", Format = "F2" }; /// [m3/h]
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public static float LtrPerRefPulse; /// to calculate ref. volume
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public static FloatBox Mass = new FloatBox() { Name = "Mass", Format = "F3" }; /// [kg]
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public static FloatBox StartMass = new FloatBox() { Name = "Start Mass", Format = "F3" }; /// [kg]
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public static FloatBox EndMass = new FloatBox() { Name = "End Mass", Format = "F3" }; /// [kg]
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public static DateTime TestStartTime;
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public static DateTime TestEndTime;
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public static Results.BatchResults BatchRslts;
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///
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/// Statistics of 'continuous' variables (temperature, pressure, flow, etc.)
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///
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public static FloatStatistics AmbientTempStat = new FloatStatistics();
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public static FloatStatistics AmbientPressureStat = new FloatStatistics();
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public static FloatStatistics AmbientHumidityStat = new FloatStatistics();
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public static FloatStatistics TempInStat = new FloatStatistics();
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public static FloatStatistics TempOutStat = new FloatStatistics();
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public static FloatStatistics TempDivStat = new FloatStatistics();
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public static FloatStatistics PressureUpStat = new FloatStatistics();
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public static FloatStatistics PressureDownStat = new FloatStatistics();
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protected static void ClearAllStatistics()
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{
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AmbientTempStat.Clear();
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AmbientPressureStat.Clear();
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AmbientHumidityStat.Clear();
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TempInStat.Clear();
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TempOutStat.Clear();
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TempDivStat.Clear();
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PressureUpStat.Clear();
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PressureDownStat.Clear();
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}
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protected static void UpdateAllStatistics()
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{
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AmbientTempStat.Update(AmbientTemp);
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AmbientPressureStat.Update(AmbientPressure);
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AmbientHumidityStat.Update(AmbientHumidity);
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TempInStat.Update(TempIn);
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TempOutStat.Update(TempOut);
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TempDivStat.Update(TempDiv);
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PressureUpStat.Update(PressureUp);
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PressureDownStat.Update(PressureDown);
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}
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}
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}
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