tbf/ResultsBrowser/Resources/Strings1.Designer.cs

2107 lines
69 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ResultsBrowser.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ResultsBrowser.Resources.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to &lt;none&gt;.
/// </summary>
internal static string _none_ {
get {
return ResourceManager.GetString("_none_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (offline).
/// </summary>
internal static string _offline {
get {
return ResourceManager.GetString("_offline", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to About Test Bench Framework.
/// </summary>
internal static string About_Test_Bench_Framework {
get {
return ResourceManager.GetString("About_Test_Bench_Framework", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Activity.
/// </summary>
internal static string Activity {
get {
return ResourceManager.GetString("Activity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &amp;Add &gt;.
/// </summary>
internal static string Add {
get {
return ResourceManager.GetString("Add", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add filter.
/// </summary>
internal static string Add_filter {
get {
return ResourceManager.GetString("Add_filter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add.
/// </summary>
internal static string AddBtnText {
get {
return ResourceManager.GetString("AddBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Address.
/// </summary>
internal static string Address {
get {
return ResourceManager.GetString("Address", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Adjustment in progress.
/// </summary>
internal static string Adjustment_in_progress {
get {
return ResourceManager.GetString("Adjustment_in_progress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Administrator.
/// </summary>
internal static string Administrator {
get {
return ResourceManager.GetString("Administrator", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to All files.
/// </summary>
internal static string All_files {
get {
return ResourceManager.GetString("All_files", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ambient humidity: .
/// </summary>
internal static string Ambient_humidity_ {
get {
return ResourceManager.GetString("Ambient_humidity_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ambient pressure: .
/// </summary>
internal static string Ambient_pressure_ {
get {
return ResourceManager.GetString("Ambient_pressure_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ambient temperature: .
/// </summary>
internal static string Ambient_temperature_ {
get {
return ResourceManager.GetString("Ambient_temperature_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to An unhandled error occured.
/// </summary>
internal static string An_unhandled_error_occured {
get {
return ResourceManager.GetString("An_unhandled_error_occured", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Approval: .
/// </summary>
internal static string Approval_ {
get {
return ResourceManager.GetString("Approval_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Approval date.
/// </summary>
internal static string Approval_date {
get {
return ResourceManager.GetString("Approval_date", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Approval ID.
/// </summary>
internal static string Approval_ID {
get {
return ResourceManager.GetString("Approval_ID", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Approval info..
/// </summary>
internal static string Approval_info {
get {
return ResourceManager.GetString("Approval_info", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Approved by.
/// </summary>
internal static string Approved_by {
get {
return ResourceManager.GetString("Approved_by", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Arrangements of tested meters.
/// </summary>
internal static string Arrangement_of_meters {
get {
return ResourceManager.GetString("Arrangement_of_meters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Arrangement of tests.
/// </summary>
internal static string Arrangement_of_tests {
get {
return ResourceManager.GetString("Arrangement_of_tests", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to @temperature [degC].
/// </summary>
internal static string AtTemperature_C {
get {
return ResourceManager.GetString("AtTemperature_C", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Aux:.
/// </summary>
internal static string Aux_ {
get {
return ResourceManager.GetString("Aux_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Aux Water Meter.
/// </summary>
internal static string Aux_Water_Meter {
get {
return ResourceManager.GetString("Aux_Water_Meter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Aux. WM State.
/// </summary>
internal static string Aux_Water_Meter_State {
get {
return ResourceManager.GetString("Aux_Water_Meter_State", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Aux. WM Serial Nr..
/// </summary>
internal static string Aux_WM_SerialNr {
get {
return ResourceManager.GetString("Aux_WM_SerialNr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Available Components:.
/// </summary>
internal static string Available_Components_ {
get {
return ResourceManager.GetString("Available_Components_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Available results:.
/// </summary>
internal static string Available_results {
get {
return ResourceManager.GetString("Available_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt; Back.
/// </summary>
internal static string BackBtnText {
get {
return ResourceManager.GetString("BackBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Balance.
/// </summary>
internal static string Balance {
get {
return ResourceManager.GetString("Balance", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bench.
/// </summary>
internal static string Bench_chdr {
get {
return ResourceManager.GetString("Bench_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test bench is not running, however you can change the settings to resolve the problem..
/// </summary>
internal static string Bench_is_not_running {
get {
return ResourceManager.GetString("Bench_is_not_running", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test bench name conflict, use another name please.
/// </summary>
internal static string Bench_name_conflict_Use_another_name_pls {
get {
return ResourceManager.GetString("Bench_name_conflict_Use_another_name_pls", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bench parameters.
/// </summary>
internal static string Bench_parameters {
get {
return ResourceManager.GetString("Bench_parameters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Build date _BUILD_DATE_.
/// </summary>
internal static string BuildDateStr {
get {
return ResourceManager.GetString("BuildDateStr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Calibration Specialist.
/// </summary>
internal static string Calibration_Specialist {
get {
return ResourceManager.GetString("Calibration_Specialist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Camera error.
/// </summary>
internal static string Camera_error {
get {
return ResourceManager.GetString("Camera_error", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
internal static string CancelBtnText {
get {
return ResourceManager.GetString("CancelBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Changes will be lost. Do you want to proceed?.
/// </summary>
internal static string Changes_will_be_lost_Do_you_want_to_proceed {
get {
return ResourceManager.GetString("Changes_will_be_lost_Do_you_want_to_proceed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clear filters.
/// </summary>
internal static string Clear_filters {
get {
return ResourceManager.GetString("Clear_filters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clear results.
/// </summary>
internal static string Clear_results {
get {
return ResourceManager.GetString("Clear_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clear.
/// </summary>
internal static string ClearBtnText {
get {
return ResourceManager.GetString("ClearBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to close.
/// </summary>
internal static string close {
get {
return ResourceManager.GetString("close", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Close emptying valve.
/// </summary>
internal static string Close_emptying_valve {
get {
return ResourceManager.GetString("Close_emptying_valve", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Close.
/// </summary>
internal static string CloseBtnText {
get {
return ResourceManager.GetString("CloseBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Closing input valve, switching the pump off.
/// </summary>
internal static string Closing_valve_Pump_off {
get {
return ResourceManager.GetString("Closing_valve_Pump_off", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to cold.
/// </summary>
internal static string cold {
get {
return ResourceManager.GetString("cold", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Columns.
/// </summary>
internal static string Columns {
get {
return ResourceManager.GetString("Columns", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Combined meters.
/// </summary>
internal static string Combined_meters {
get {
return ResourceManager.GetString("Combined_meters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Combined.
/// </summary>
internal static string CombinedBtnText {
get {
return ResourceManager.GetString("CombinedBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Communication.
/// </summary>
internal static string Communication {
get {
return ResourceManager.GetString("Communication", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Component.
/// </summary>
internal static string Component {
get {
return ResourceManager.GetString("Component", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Configuration.
/// </summary>
internal static string Configuration {
get {
return ResourceManager.GetString("Configuration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Configure.
/// </summary>
internal static string Configure {
get {
return ResourceManager.GetString("Configure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Configure test benches (password required).
/// </summary>
internal static string ConfigureDatabaseText {
get {
return ResourceManager.GetString("ConfigureDatabaseText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Confirmation.
/// </summary>
internal static string Confirmation {
get {
return ResourceManager.GetString("Confirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connection string.
/// </summary>
internal static string Connection_string {
get {
return ResourceManager.GetString("Connection_string", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy.
/// </summary>
internal static string CopyBtnText {
get {
return ResourceManager.GetString("CopyBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copyright © 2013 - {0}.
/// </summary>
internal static string CopyrightStr {
get {
return ResourceManager.GetString("CopyrightStr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Corrected.
/// </summary>
internal static string Corrected {
get {
return ResourceManager.GetString("Corrected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Correction [g].
/// </summary>
internal static string Correction_g {
get {
return ResourceManager.GetString("Correction_g", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Correction [l/h].
/// </summary>
internal static string Correction_lph {
get {
return ResourceManager.GetString("Correction_lph", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Correction [mbar].
/// </summary>
internal static string Correction_mbar {
get {
return ResourceManager.GetString("Correction_mbar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Count.
/// </summary>
internal static string Count {
get {
return ResourceManager.GetString("Count", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Create DB.
/// </summary>
internal static string Create_DB {
get {
return ResourceManager.GetString("Create_DB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Data.
/// </summary>
internal static string Data {
get {
return ResourceManager.GetString("Data", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Database Settings.
/// </summary>
internal static string Database_Settings {
get {
return ResourceManager.GetString("Database_Settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Database type.
/// </summary>
internal static string Database_type {
get {
return ResourceManager.GetString("Database_type", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Date.
/// </summary>
internal static string Date {
get {
return ResourceManager.GetString("Date", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Date and time: .
/// </summary>
internal static string Date_and_time_ {
get {
return ResourceManager.GetString("Date_and_time_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The database was successfully created!.
/// </summary>
internal static string DB_was_successfully_created {
get {
return ResourceManager.GetString("DB_was_successfully_created", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The database will be overwritten.
/// </summary>
internal static string DB_will_be_overwritten {
get {
return ResourceManager.GetString("DB_will_be_overwritten", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Density.
/// </summary>
internal static string Density {
get {
return ResourceManager.GetString("Density", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Density [kg/m3].
/// </summary>
internal static string Density_kg_m3 {
get {
return ResourceManager.GetString("Density_kg_m3", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Description.
/// </summary>
internal static string DescriptionColHdr {
get {
return ResourceManager.GetString("DescriptionColHdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detection completed.
/// </summary>
internal static string Detection_completed {
get {
return ResourceManager.GetString("Detection_completed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detection failed.
/// </summary>
internal static string Detection_failed {
get {
return ResourceManager.GetString("Detection_failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detection threshold [%].
/// </summary>
internal static string DetectionThresholdPct {
get {
return ResourceManager.GetString("DetectionThresholdPct", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Device.
/// </summary>
internal static string Device {
get {
return ResourceManager.GetString("Device", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to dflt.
/// </summary>
internal static string dflt {
get {
return ResourceManager.GetString("dflt", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Diverter.
/// </summary>
internal static string Diverter {
get {
return ResourceManager.GetString("Diverter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Do you want to proceed?.
/// </summary>
internal static string Do_you_want_to_proceed {
get {
return ResourceManager.GetString("Do_you_want_to_proceed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Do you want to save the procedure?.
/// </summary>
internal static string Do_you_want_to_save_the_procedure {
get {
return ResourceManager.GetString("Do_you_want_to_save_the_procedure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Down.
/// </summary>
internal static string DownBtnText {
get {
return ResourceManager.GetString("DownBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Leak duration [s].
/// </summary>
internal static string Duration_Leak_s {
get {
return ResourceManager.GetString("Duration_Leak_s", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PMax duration [s].
/// </summary>
internal static string Duration_PMax_s {
get {
return ResourceManager.GetString("Duration_PMax_s", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Duration [s].
/// </summary>
internal static string Duration_s {
get {
return ResourceManager.GetString("Duration_s", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit User.
/// </summary>
internal static string Edit_User {
get {
return ResourceManager.GetString("Edit_User", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit.
/// </summary>
internal static string EditBtnText {
get {
return ResourceManager.GetString("EditBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Emergency STOP.
/// </summary>
internal static string Emergency_STOP {
get {
return ResourceManager.GetString("Emergency_STOP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Emptying.
/// </summary>
internal static string Emptying_chdr {
get {
return ResourceManager.GetString("Emptying_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Emptying ({0}: step {1}/{2}).
/// </summary>
internal static string Emptying_i_n {
get {
return ResourceManager.GetString("Emptying_i_n", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Emptying the tank.
/// </summary>
internal static string Emptying_tank {
get {
return ResourceManager.GetString("Emptying_tank", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Emptying valve.
/// </summary>
internal static string Emptying_valve {
get {
return ResourceManager.GetString("Emptying_valve", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End.
/// </summary>
internal static string End {
get {
return ResourceManager.GetString("End", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End condition.
/// </summary>
internal static string End_Condition {
get {
return ResourceManager.GetString("End_Condition", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End State.
/// </summary>
internal static string End_State {
get {
return ResourceManager.GetString("End_State", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enter password.
/// </summary>
internal static string Enter_password {
get {
return ResourceManager.GetString("Enter_password", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err. cor. - [%].
/// </summary>
internal static string Err_cor_neg_pct_chdr {
get {
return ResourceManager.GetString("Err_cor_neg_pct_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err. cor. +[%].
/// </summary>
internal static string Err_cor_pos_pct_chdr {
get {
return ResourceManager.GetString("Err_cor_pos_pct_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err. Limit - [%].
/// </summary>
internal static string Err_limit_neg_pct_chdr {
get {
return ResourceManager.GetString("Err_limit_neg_pct_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err. Limit + [%].
/// </summary>
internal static string Err_limit_pos_pct_chdr {
get {
return ResourceManager.GetString("Err_limit_pos_pct_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error.
/// </summary>
internal static string Error {
get {
return ResourceManager.GetString("Error", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error displaying results.
/// </summary>
internal static string Error_displaying_results {
get {
return ResourceManager.GetString("Error_displaying_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error loading users from the database:.
/// </summary>
internal static string Error_loading_users_from_the_database {
get {
return ResourceManager.GetString("Error_loading_users_from_the_database", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error [%].
/// </summary>
internal static string Error_pct {
get {
return ResourceManager.GetString("Error_pct", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error saving file.
/// </summary>
internal static string Error_saving_file {
get {
return ResourceManager.GetString("Error_saving_file", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error serializing filters.
/// </summary>
internal static string Error_serializing_filters {
get {
return ResourceManager.GetString("Error_serializing_filters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error while creating the database. Reason: .
/// </summary>
internal static string Error_while_creating_DB_Reason {
get {
return ResourceManager.GetString("Error_while_creating_DB_Reason", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Evaluate.
/// </summary>
internal static string Evaluate {
get {
return ResourceManager.GetString("Evaluate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Execute query.
/// </summary>
internal static string Execute_query {
get {
return ResourceManager.GetString("Execute_query", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Exit.
/// </summary>
internal static string ExitBtnText {
get {
return ResourceManager.GetString("ExitBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Export query results.
/// </summary>
internal static string Export_query_results {
get {
return ResourceManager.GetString("Export_query_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to NOK.
/// </summary>
internal static string Failed {
get {
return ResourceManager.GetString("Failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed to create a sample database:.
/// </summary>
internal static string Failed_to_create_a_sample_database {
get {
return ResourceManager.GetString("Failed_to_create_a_sample_database", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed to export the database:.
/// </summary>
internal static string Failed_to_export_the_database {
get {
return ResourceManager.GetString("Failed_to_export_the_database", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Feeding.
/// </summary>
internal static string Feeding_chdr {
get {
return ResourceManager.GetString("Feeding_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fill the test bench with water?.
/// </summary>
internal static string Fill_with_water {
get {
return ResourceManager.GetString("Fill_with_water", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Filters.
/// </summary>
internal static string Filters {
get {
return ResourceManager.GetString("Filters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Finish.
/// </summary>
internal static string FinishBtnText {
get {
return ResourceManager.GetString("FinishBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Flow [m3/h].
/// </summary>
internal static string Flow_m3h {
get {
return ResourceManager.GetString("Flow_m3h", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Flow Selection.
/// </summary>
internal static string Flow_selection {
get {
return ResourceManager.GetString("Flow_selection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Flowmeter.
/// </summary>
internal static string Flowmeter {
get {
return ResourceManager.GetString("Flowmeter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Format of results.
/// </summary>
internal static string Format_of_results {
get {
return ResourceManager.GetString("Format_of_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to From.
/// </summary>
internal static string From {
get {
return ResourceManager.GetString("From", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Get mass of water in the tank.
/// </summary>
internal static string Get_mass_of_water_in_the_tank {
get {
return ResourceManager.GetString("Get_mass_of_water_in_the_tank", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Groups.
/// </summary>
internal static string Groups {
get {
return ResourceManager.GetString("Groups", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Head of Lab.
/// </summary>
internal static string Head_of_Lab {
get {
return ResourceManager.GetString("Head_of_Lab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Horizontally.
/// </summary>
internal static string Horizontally {
get {
return ResourceManager.GetString("Horizontally", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to hot.
/// </summary>
internal static string hot {
get {
return ResourceManager.GetString("hot", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ignore.
/// </summary>
internal static string Ignore {
get {
return ResourceManager.GetString("Ignore", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ignore.
/// </summary>
internal static string IgnoreBtnText {
get {
return ResourceManager.GetString("IgnoreBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid password.
/// </summary>
internal static string Invalid_password {
get {
return ResourceManager.GetString("Invalid_password", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid user, password, or bench.
/// </summary>
internal static string Invalid_user_password_or_bench {
get {
return ResourceManager.GetString("Invalid_user_password_or_bench", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid username or password.
/// </summary>
internal static string Invalid_username_or_password {
get {
return ResourceManager.GetString("Invalid_username_or_password", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to iPerl Communication in progress.
/// </summary>
internal static string iPerl_Communication_in_progress {
get {
return ResourceManager.GetString("iPerl_Communication_in_progress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Language.
/// </summary>
internal static string Language {
get {
return ResourceManager.GetString("Language", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Less.
/// </summary>
internal static string LessBtnText {
get {
return ResourceManager.GetString("LessBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Load filters.
/// </summary>
internal static string Load_filters {
get {
return ResourceManager.GetString("Load_filters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Loading the procedure.
/// </summary>
internal static string Loading_the_procedure {
get {
return ResourceManager.GetString("Loading_the_procedure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lock.
/// </summary>
internal static string LockBtnText {
get {
return ResourceManager.GetString("LockBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Logging.
/// </summary>
internal static string Logging {
get {
return ResourceManager.GetString("Logging", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Main:.
/// </summary>
internal static string Main_ {
get {
return ResourceManager.GetString("Main_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Main Water Meter.
/// </summary>
internal static string Main_Water_Meter {
get {
return ResourceManager.GetString("Main_Water_Meter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Main WM State.
/// </summary>
internal static string Main_Water_Meter_State {
get {
return ResourceManager.GetString("Main_Water_Meter_State", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Main WM Serial Nr..
/// </summary>
internal static string Main_WM_SerialNr {
get {
return ResourceManager.GetString("Main_WM_SerialNr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Maintenance Specialist.
/// </summary>
internal static string Maintenance_Specialist {
get {
return ResourceManager.GetString("Maintenance_Specialist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Make tank empty.
/// </summary>
internal static string Make_tank_empty {
get {
return ResourceManager.GetString("Make_tank_empty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mass [kg].
/// </summary>
internal static string Mass_kg {
get {
return ResourceManager.GetString("Mass_kg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (max. _X_ alphanumeric characters).
/// </summary>
internal static string MaxChars {
get {
return ResourceManager.GetString("MaxChars", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Measure the mass.
/// </summary>
internal static string Measure_the_mass {
get {
return ResourceManager.GetString("Measure_the_mass", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Measured.
/// </summary>
internal static string Measured {
get {
return ResourceManager.GetString("Measured", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Measuring the weight.
/// </summary>
internal static string Measuring_the_weight {
get {
return ResourceManager.GetString("Measuring_the_weight", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Message.
/// </summary>
internal static string Message {
get {
return ResourceManager.GetString("Message", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test method.
/// </summary>
internal static string Method_chdr {
get {
return ResourceManager.GetString("Method_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test method selection.
/// </summary>
internal static string Method_selection {
get {
return ResourceManager.GetString("Method_selection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Metrological class.
/// </summary>
internal static string Metrological_class {
get {
return ResourceManager.GetString("Metrological_class", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Metrologist.
/// </summary>
internal static string Metrologist {
get {
return ResourceManager.GetString("Metrologist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Metrology.
/// </summary>
internal static string Metrology {
get {
return ResourceManager.GetString("Metrology", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mode.
/// </summary>
internal static string Mode {
get {
return ResourceManager.GetString("Mode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to More.
/// </summary>
internal static string MoreBtnText {
get {
return ResourceManager.GetString("MoreBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Name.
/// </summary>
internal static string Name {
get {
return ResourceManager.GetString("Name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PBench.
/// </summary>
internal static string New_bench_path_name {
get {
return ResourceManager.GetString("New_bench_path_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PFeed.
/// </summary>
internal static string New_feeding_path_name {
get {
return ResourceManager.GetString("New_feeding_path_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to - Copy.
/// </summary>
internal static string New_name_copy {
get {
return ResourceManager.GetString("New_name_copy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PQ.
/// </summary>
internal static string New_output_path_name {
get {
return ResourceManager.GetString("New_output_path_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Procedure.
/// </summary>
internal static string New_procedure_name {
get {
return ResourceManager.GetString("New_procedure_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PSens.
/// </summary>
internal static string New_sensors_path_name {
get {
return ResourceManager.GetString("New_sensors_path_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test.
/// </summary>
internal static string New_test_name {
get {
return ResourceManager.GetString("New_test_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New transition name.
/// </summary>
internal static string New_transition_name {
get {
return ResourceManager.GetString("New_transition_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New Tab.
/// </summary>
internal static string NewTabBtnText {
get {
return ResourceManager.GetString("NewTabBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Next &gt;.
/// </summary>
internal static string NextBtnText {
get {
return ResourceManager.GetString("NextBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to no.
/// </summary>
internal static string no {
get {
return ResourceManager.GetString("no", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No program settings found. .
/// </summary>
internal static string No_program_settings_found {
get {
return ResourceManager.GetString("No_program_settings_found", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No test bench in the program configuration..
/// </summary>
internal static string NoBenchMsg {
get {
return ResourceManager.GetString("NoBenchMsg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No.
/// </summary>
internal static string NoBtn {
get {
return ResourceManager.GetString("NoBtn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cannot connect to the database..
/// </summary>
internal static string NoDatabaseMsg {
get {
return ResourceManager.GetString("NoDatabaseMsg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt;nothing to configure&gt;.
/// </summary>
internal static string nothing_to_configure {
get {
return ResourceManager.GetString("nothing_to_configure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Notification.
/// </summary>
internal static string Notification {
get {
return ResourceManager.GetString("Notification", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nr..
/// </summary>
internal static string Nr {
get {
return ResourceManager.GetString("Nr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nr. meters in a group:.
/// </summary>
internal static string Nr_meters_in_a_group {
get {
return ResourceManager.GetString("Nr_meters_in_a_group", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
internal static string OkBtnText {
get {
return ResourceManager.GetString("OkBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Print query results.
/// </summary>
internal static string Print_query_results {
get {
return ResourceManager.GetString("Print_query_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Printer.
/// </summary>
internal static string Printer {
get {
return ResourceManager.GetString("Printer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Printer.
/// </summary>
internal static string PrinterBtnText {
get {
return ResourceManager.GetString("PrinterBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Procedure.
/// </summary>
internal static string Procedure {
get {
return ResourceManager.GetString("Procedure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Producer.
/// </summary>
internal static string Producer {
get {
return ResourceManager.GetString("Producer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Product name.
/// </summary>
internal static string Product_name {
get {
return ResourceManager.GetString("Product_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Protocol.
/// </summary>
internal static string Protocol {
get {
return ResourceManager.GetString("Protocol", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Purchase Order.
/// </summary>
internal static string Purchase_Order {
get {
return ResourceManager.GetString("Purchase_Order", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Query files.
/// </summary>
internal static string Query_files {
get {
return ResourceManager.GetString("Query_files", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Query results.
/// </summary>
internal static string Query_results {
get {
return ResourceManager.GetString("Query_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Question.
/// </summary>
internal static string Question {
get {
return ResourceManager.GetString("Question", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rate of change [%].
/// </summary>
internal static string RateOfChangePct {
get {
return ResourceManager.GetString("RateOfChangePct", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ready.
/// </summary>
internal static string Ready {
get {
return ResourceManager.GetString("Ready", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Red. type.
/// </summary>
internal static string Red_type_chdr {
get {
return ResourceManager.GetString("Red_type_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reference.
/// </summary>
internal static string Reference {
get {
return ResourceManager.GetString("Reference", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reg. valve.
/// </summary>
internal static string Reg_valve {
get {
return ResourceManager.GetString("Reg_valve", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Relative Q from.
/// </summary>
internal static string RelativeQfrom {
get {
return ResourceManager.GetString("RelativeQfrom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Relative Q to.
/// </summary>
internal static string RelativeQto {
get {
return ResourceManager.GetString("RelativeQto", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to remaining time.
/// </summary>
internal static string remaining_time {
get {
return ResourceManager.GetString("remaining_time", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt; &amp;Remove.
/// </summary>
internal static string Remove {
get {
return ResourceManager.GetString("Remove", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt;&lt; R&amp;emove all.
/// </summary>
internal static string Remove_all {
get {
return ResourceManager.GetString("Remove_all", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove.
/// </summary>
internal static string RemoveBtnText {
get {
return ResourceManager.GetString("RemoveBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Results Browser.
/// </summary>
internal static string Results_Browser {
get {
return ResourceManager.GetString("Results_Browser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Retry.
/// </summary>
internal static string RetryDatabaseText {
get {
return ResourceManager.GetString("RetryDatabaseText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rows.
/// </summary>
internal static string Rows {
get {
return ResourceManager.GetString("Rows", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save filters.
/// </summary>
internal static string Save_filters {
get {
return ResourceManager.GetString("Save_filters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select a filter.
/// </summary>
internal static string Select_a_filter {
get {
return ResourceManager.GetString("Select_a_filter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Selected language not supported..
/// </summary>
internal static string Selected_language_not_supported {
get {
return ResourceManager.GetString("Selected_language_not_supported", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Selected results.
/// </summary>
internal static string Selected_results {
get {
return ResourceManager.GetString("Selected_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Serial Number.
/// </summary>
internal static string Serial_Number {
get {
return ResourceManager.GetString("Serial_Number", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
internal static string Settings {
get {
return ResourceManager.GetString("Settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Single.
/// </summary>
internal static string SingleBtnText {
get {
return ResourceManager.GetString("SingleBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Statistics.
/// </summary>
internal static string Statistics {
get {
return ResourceManager.GetString("Statistics", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test.
/// </summary>
internal static string Test {
get {
return ResourceManager.GetString("Test", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test bench.
/// </summary>
internal static string Test_bench {
get {
return ResourceManager.GetString("Test_bench", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test benches.
/// </summary>
internal static string Test_benches {
get {
return ResourceManager.GetString("Test_benches", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to To.
/// </summary>
internal static string To {
get {
return ResourceManager.GetString("To", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unlock.
/// </summary>
internal static string UnlockBtnText {
get {
return ResourceManager.GetString("UnlockBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Up.
/// </summary>
internal static string UpBtnText {
get {
return ResourceManager.GetString("UpBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Using default settings. .
/// </summary>
internal static string Using_default_settings {
get {
return ResourceManager.GetString("Using_default_settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Using English..
/// </summary>
internal static string Using_English {
get {
return ResourceManager.GetString("Using_English", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Version.
/// </summary>
internal static string Version {
get {
return ResourceManager.GetString("Version", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warning.
/// </summary>
internal static string Warning {
get {
return ResourceManager.GetString("Warning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Water Meter.
/// </summary>
internal static string Water_Meter {
get {
return ResourceManager.GetString("Water_Meter", resourceCulture);
}
}
}
}