167 lines
5.2 KiB
C#
167 lines
5.2 KiB
C#
///
|
|
/// Copyright (c) 2017 Sensus Metering Systems
|
|
///
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using log4net;
|
|
using TBF.BenchControl.GenericDevices;
|
|
|
|
namespace TBF.BenchControl.Elde.RegulValveCoax
|
|
{
|
|
public class SetRegulValvePositionOp : IOperation
|
|
{
|
|
private static readonly ILog log = LogManager.GetLogger(typeof(SetRegulValvePositionOp));
|
|
public override string ToString()
|
|
{
|
|
return string.Format("SetRegulValvePositionOp({0},{1},{2})", regulValve.Name, posLoPct, posHiPct);
|
|
}
|
|
|
|
const int CoaxValveNr = 7; /// Coax. valve has number 7
|
|
|
|
///
|
|
/// Internal states of this operation
|
|
///
|
|
enum OpState
|
|
{
|
|
Idle = 0,
|
|
MoveToPosition, /// Send commend to move to position
|
|
CheckState, /// Check RV state by reading statos word
|
|
MovingToPosition, /// Command passed OK, RV is moving to a position
|
|
}
|
|
OpState opState;
|
|
|
|
/// Set by the constructor
|
|
readonly ControlBoardDev controlBoard;
|
|
readonly RegulValve regulValve;
|
|
readonly int regulValveNr;
|
|
readonly float posLoPct;
|
|
readonly float posHiPct;
|
|
readonly int timeout;
|
|
|
|
/// Process values
|
|
bool firstRun;
|
|
int expireTime;
|
|
bool positionReached;
|
|
|
|
/// <summary>
|
|
/// Set required water flow.
|
|
/// Events: FlowSet, FlowTimeOut
|
|
/// </summary>
|
|
/// <param name="controlBoard">Control board device</param>
|
|
/// <param name="_regulValve">Regulation valve component</param>
|
|
/// <param name="posLoPct">Lower limit of the position to be achieved</param>
|
|
/// <param name="posHiPct">Upper limit of the position to be achieved</param>
|
|
/// <param name="timeout">Timeout in sec. for setting the flow</param>
|
|
/// <remarks>Only Elde.Valve flow are used, other flow on the lists are ignored</remarks>
|
|
public SetRegulValvePositionOp(ControlBoardDev controlBoard, RegulValve regulValve, float posLoPct, float posHiPct, int timeout)
|
|
{
|
|
if (controlBoard == null) throw new ArgumentNullException("ctrlBoard");
|
|
this.controlBoard = controlBoard;
|
|
|
|
this.regulValve = regulValve as RegulValve;
|
|
if (regulValve == null) throw new ArgumentNullException("regValve is null or not Elde");
|
|
this.regulValveNr = this.regulValve.Idx1;
|
|
|
|
this.posLoPct = posLoPct;
|
|
this.posHiPct = posHiPct;
|
|
|
|
this.timeout = timeout;
|
|
|
|
log.Debug(this.ToString());
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set required water flow - no timeout.
|
|
/// Events: FlowSet
|
|
/// </summary>
|
|
public SetRegulValvePositionOp(ControlBoardDev controlBoard, RegulValve regValve, float posLoPct, float posHiPct)
|
|
: this(controlBoard, regValve, posLoPct, posHiPct, int.MaxValue)
|
|
{
|
|
}
|
|
|
|
/// <summary>Start this operation</summary>
|
|
public void Start()
|
|
{
|
|
firstRun = true;
|
|
positionReached = false;
|
|
expireTime = StateMachine.Time + timeout;
|
|
log.InfoFormat("Start(): RV#={0}, reqPosLo={1}%, reqPosHi={2}%", regulValveNr, posLoPct.ToString("F1"), posHiPct.ToString("F1"));
|
|
opState = OpState.MoveToPosition;
|
|
}
|
|
|
|
/// <summary>Run this operation</summary>
|
|
/// <returns>
|
|
/// Event.None . . . . . . . busy adjusting position
|
|
/// Event.PositionReached . . position reached
|
|
/// Event.OpArgumentError . . invalid required position
|
|
/// </returns>
|
|
public Event Run()
|
|
{
|
|
if (opState == OpState.MoveToPosition)
|
|
{
|
|
if (posLoPct > posHiPct || posLoPct > 100.0f || posHiPct < 0)
|
|
{
|
|
return Event.OpArgumentError;
|
|
}
|
|
|
|
firstRun = false;
|
|
|
|
controlBoard.ValveMove(regulValveNr,
|
|
RegulValveMode.TargetPosition,
|
|
new float[2] { posLoPct, posHiPct },
|
|
regulValve.StableTime);
|
|
opState = OpState.CheckState;
|
|
return Event.None;
|
|
}
|
|
|
|
if (positionReached) return Event.PositionReached;
|
|
|
|
float positionPct = controlBoard.RValvePosition(regulValveNr);
|
|
log.WarnFormat("Run(): RV#={0}, actPos={1}%", regulValveNr, positionPct.ToString("F1"));
|
|
|
|
if (opState == OpState.CheckState)
|
|
{
|
|
if (regulValveNr == CoaxValveNr && ((ulong)controlBoard.StatusP & (ulong)StatusP.CoaxRegValveBusy) == 0)
|
|
{
|
|
opState = OpState.MoveToPosition;
|
|
return Event.None;
|
|
}
|
|
else if (posLoPct <= positionPct && positionPct <= posHiPct)
|
|
{
|
|
positionReached = true;
|
|
return Event.PositionReached;
|
|
}
|
|
else if ((regulValveNr < 6) && (controlBoard.RegulValveState(regulValveNr) != RegulValveState.DacValueRegul))
|
|
{
|
|
opState = OpState.MoveToPosition; /// Resend move command again in the next run
|
|
return Event.None;
|
|
}
|
|
else
|
|
{
|
|
opState = OpState.MovingToPosition;
|
|
return Event.None;
|
|
}
|
|
}
|
|
else if (StateMachine.Time > expireTime)
|
|
{
|
|
return Event.RegulValveTimeOut;
|
|
}
|
|
else if (opState == OpState.MovingToPosition)
|
|
{
|
|
if (posLoPct <= positionPct && positionPct <= posHiPct)
|
|
{
|
|
positionReached = true;
|
|
return Event.PositionReached;
|
|
}
|
|
return Event.None;
|
|
}
|
|
return Event.None;
|
|
}
|
|
|
|
/// <summary>Stop this operation</summary>
|
|
public void Stop()
|
|
{
|
|
}
|
|
}
|
|
}
|