tbf/TBF/Resources/Strings.cs.Designer.cs
Michal Buzik 94c7279da1 Add localized string resources for "Test in calculation" and integrate it into FlyingStartMassCollectionSeq
- Add `Test_in_calculation` localized strings to `.resx` files for English, Slovak, and Czech.
- Update `FlyingStartMassCollectionSeq` to display the new activity message during the calculation phase.
2026-04-09 10:08:50 +02:00

5013 lines
165 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace TBF.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Strings_cs {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings_cs() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TBF.Resources.Strings.cs", typeof(Strings_cs).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to &lt;nic&gt;.
/// </summary>
internal static string _none_ {
get {
return ResourceManager.GetString("_none_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (offline).
/// </summary>
internal static string _offline {
get {
return ResourceManager.GetString("_offline", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zrušit.
/// </summary>
internal static string Abort {
get {
return ResourceManager.GetString("Abort", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Přerušit cyklus.
/// </summary>
internal static string Abort_cycle {
get {
return ResourceManager.GetString("Abort_cycle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zrušit relaci.
/// </summary>
internal static string Abort_session {
get {
return ResourceManager.GetString("Abort_session", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to O.
/// </summary>
internal static string About {
get {
return ResourceManager.GetString("About", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to O Test Bench Framework.
/// </summary>
internal static string About_Test_Bench_Framework {
get {
return ResourceManager.GetString("About_Test_Bench_Framework", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Akce.
/// </summary>
internal static string Action {
get {
return ResourceManager.GetString("Action", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Aktivujte / deaktivujte hlavice.
/// </summary>
internal static string Activate_Deactivate_heads {
get {
return ResourceManager.GetString("Activate_Deactivate_heads", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Činnost.
/// </summary>
internal static string Activity {
get {
return ResourceManager.GetString("Activity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Přidat &gt;.
/// </summary>
internal static string Add {
get {
return ResourceManager.GetString("Add", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Přidat.
/// </summary>
internal static string AddBtnText {
get {
return ResourceManager.GetString("AddBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Adresa.
/// </summary>
internal static string Address {
get {
return ResourceManager.GetString("Address", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nastavení probíhá.
/// </summary>
internal static string Adjustment_in_progress {
get {
return ResourceManager.GetString("Adjustment_in_progress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Správce.
/// </summary>
internal static string Administrator {
get {
return ResourceManager.GetString("Administrator", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Celý den.
/// </summary>
internal static string All_day {
get {
return ResourceManager.GetString("All_day", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Všechny události.
/// </summary>
internal static string All_events {
get {
return ResourceManager.GetString("All_events", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Všechny soubory.
/// </summary>
internal static string All_files {
get {
return ResourceManager.GetString("All_files", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Okolní vlhkost.
/// </summary>
internal static string Ambient_humidity {
get {
return ResourceManager.GetString("Ambient_humidity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Okolní tlak.
/// </summary>
internal static string Ambient_pressure {
get {
return ResourceManager.GetString("Ambient_pressure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Okolní teplota.
/// </summary>
internal static string Ambient_temperature {
get {
return ResourceManager.GetString("Ambient_temperature", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nastala neošetřená chyba.
/// </summary>
internal static string An_unhandled_error_occured {
get {
return ResourceManager.GetString("An_unhandled_error_occured", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Další instance programu Test Bench Framework je spuštěna. Uzavřete jí prosím s použitím &apos;Správce úloh&apos;..
/// </summary>
internal static string Another_instance_is_running {
get {
return ResourceManager.GetString("Another_instance_is_running", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Schválení.
/// </summary>
internal static string Approval {
get {
return ResourceManager.GetString("Approval", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Datum schválení.
/// </summary>
internal static string Approval_date {
get {
return ResourceManager.GetString("Approval_date", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Schválení ID.
/// </summary>
internal static string Approval_ID {
get {
return ResourceManager.GetString("Approval_ID", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Schválení info..
/// </summary>
internal static string Approval_info {
get {
return ResourceManager.GetString("Approval_info", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Schválil.
/// </summary>
internal static string Approved_by {
get {
return ResourceManager.GetString("Approved_by", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uspořádání testovaných měřidel.
/// </summary>
internal static string Arrangement_of_meters {
get {
return ResourceManager.GetString("Arrangement_of_meters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uspořádání testu.
/// </summary>
internal static string Arrangement_of_test {
get {
return ResourceManager.GetString("Arrangement_of_test", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uspořádání testů.
/// </summary>
internal static string Arrangement_of_tests {
get {
return ResourceManager.GetString("Arrangement_of_tests", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Při teplotě.
/// </summary>
internal static string At_temperature {
get {
return ResourceManager.GetString("At_temperature", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výstup:.
/// </summary>
internal static string Aux_ {
get {
return ResourceManager.GetString("Aux_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výstupní vodoměr.
/// </summary>
internal static string Aux_Water_Meter {
get {
return ResourceManager.GetString("Aux_Water_Meter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výst. WM State.
/// </summary>
internal static string Aux_Water_Meter_State {
get {
return ResourceManager.GetString("Aux_Water_Meter_State", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výst. WM Seriové č..
/// </summary>
internal static string Aux_WM_SerialNr {
get {
return ResourceManager.GetString("Aux_WM_SerialNr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dostupné komponenty:.
/// </summary>
internal static string Available_Components_ {
get {
return ResourceManager.GetString("Available_Components_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dostupné výsledky.
/// </summary>
internal static string Available_results {
get {
return ResourceManager.GetString("Available_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt;Zpět.
/// </summary>
internal static string BackBtnText {
get {
return ResourceManager.GetString("BackBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Váha.
/// </summary>
internal static string Balance {
get {
return ResourceManager.GetString("Balance", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Číslo dávky.
/// </summary>
internal static string Batch_nr {
get {
return ResourceManager.GetString("Batch_nr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Čísla šarží.
/// </summary>
internal static string Batch_numbers {
get {
return ResourceManager.GetString("Batch_numbers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stanice.
/// </summary>
internal static string Bench {
get {
return ResourceManager.GetString("Bench", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stanice.
/// </summary>
internal static string Bench_chdr {
get {
return ResourceManager.GetString("Bench_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Testovací stanice neběží, ale můžete změnit nastavení k vyřešení problému..
/// </summary>
internal static string Bench_is_not_running {
get {
return ResourceManager.GetString("Bench_is_not_running", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Konflikt názvu stanice, použijte jiný název, prosím.
/// </summary>
internal static string Bench_name_conflict_Use_another_name_pls {
get {
return ResourceManager.GetString("Bench_name_conflict_Use_another_name_pls", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Parametry stanice.
/// </summary>
internal static string Bench_parameters {
get {
return ResourceManager.GetString("Bench_parameters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Číslo puzdra.
/// </summary>
internal static string Body_number {
get {
return ResourceManager.GetString("Body_number", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Datum sestavení {0}.
/// </summary>
internal static string BuildDateStr {
get {
return ResourceManager.GetString("BuildDateStr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Kalendář.
/// </summary>
internal static string Calendar {
get {
return ResourceManager.GetString("Calendar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Kalibrace.
/// </summary>
internal static string Calibration {
get {
return ResourceManager.GetString("Calibration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Kalibrační certifikát.
/// </summary>
internal static string Calibration_certificate {
get {
return ResourceManager.GetString("Calibration_certificate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Doba platnosti kalibrace vypršela.
/// </summary>
internal static string Calibration_certificate_validity_expired {
get {
return ResourceManager.GetString("Calibration_certificate_validity_expired", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Platnost kalibrace končí dne {0}.
/// </summary>
internal static string Calibration_due_date_is_0 {
get {
return ResourceManager.GetString("Calibration_due_date_is_0", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Specialista pro kalibraci.
/// </summary>
internal static string Calibration_Specialist {
get {
return ResourceManager.GetString("Calibration_Specialist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chyba kamery.
/// </summary>
internal static string Camera_error {
get {
return ResourceManager.GetString("Camera_error", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zrušit.
/// </summary>
internal static string CancelBtnText {
get {
return ResourceManager.GetString("CancelBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Změny se nepodařilo uložit.
/// </summary>
internal static string Cannot_save_changes {
get {
return ResourceManager.GetString("Cannot_save_changes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Certifikát.
/// </summary>
internal static string Certificate {
get {
return ResourceManager.GetString("Certificate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Změny budou ztraceny. Chcete pokračovat?.
/// </summary>
internal static string Changes_will_be_lost_Do_you_want_to_proceed {
get {
return ResourceManager.GetString("Changes_will_be_lost_Do_you_want_to_proceed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Upínač.
/// </summary>
internal static string Clamping {
get {
return ResourceManager.GetString("Clamping", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Třída.
/// </summary>
internal static string Class {
get {
return ResourceManager.GetString("Class", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vymazat výsledky.
/// </summary>
internal static string Clear_results {
get {
return ResourceManager.GetString("Clear_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zmazat.
/// </summary>
internal static string ClearBtnText {
get {
return ResourceManager.GetString("ClearBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to zavřít.
/// </summary>
internal static string close {
get {
return ResourceManager.GetString("close", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zavřít vyprazdňovací ventil.
/// </summary>
internal static string Close_emptying_valve {
get {
return ResourceManager.GetString("Close_emptying_valve", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zavřít.
/// </summary>
internal static string CloseBtnText {
get {
return ResourceManager.GetString("CloseBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test Bench Framework program se zavírá.
/// </summary>
internal static string Closing_Test_Bench_Framework {
get {
return ResourceManager.GetString("Closing_Test_Bench_Framework", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uzavírání programu.
/// </summary>
internal static string Closing_the_program {
get {
return ResourceManager.GetString("Closing_the_program", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uzavření vstupního ventilu, vypnutí čerpadla.
/// </summary>
internal static string Closing_valve_Pump_off {
get {
return ResourceManager.GetString("Closing_valve_Pump_off", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Studený.
/// </summary>
internal static string cold {
get {
return ResourceManager.GetString("cold", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Komunikace.
/// </summary>
internal static string Communication {
get {
return ResourceManager.GetString("Communication", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Komponent.
/// </summary>
internal static string Component {
get {
return ResourceManager.GetString("Component", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Kombinovaný.
/// </summary>
internal static string Compound {
get {
return ResourceManager.GetString("Compound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Kombinovaná měřidla.
/// </summary>
internal static string Compound_meters {
get {
return ResourceManager.GetString("Compound_meters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Konfigurace.
/// </summary>
internal static string Configuration {
get {
return ResourceManager.GetString("Configuration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Konfigurovat.
/// </summary>
internal static string Configure {
get {
return ResourceManager.GetString("Configure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Konfigurace testovací stanice (vyžadováno heslo).
/// </summary>
internal static string ConfigureDatabaseText {
get {
return ResourceManager.GetString("ConfigureDatabaseText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Porvtdit pročtení.
/// </summary>
internal static string Confirm_read {
get {
return ResourceManager.GetString("Confirm_read", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Potvrzení.
/// </summary>
internal static string Confirmation {
get {
return ResourceManager.GetString("Confirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Připojovací řetězec.
/// </summary>
internal static string Connection_string {
get {
return ResourceManager.GetString("Connection_string", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pokračovat.
/// </summary>
internal static string Continue {
get {
return ResourceManager.GetString("Continue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pokračovat v cyklu po tomto testu?.
/// </summary>
internal static string Continue_in_the_cycle {
get {
return ResourceManager.GetString("Continue_in_the_cycle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Kopie.
/// </summary>
internal static string CopyBtnText {
get {
return ResourceManager.GetString("CopyBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copyright © 2013 - {0}.
/// </summary>
internal static string CopyrightStr {
get {
return ResourceManager.GetString("CopyrightStr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Opraveno.
/// </summary>
internal static string Corrected {
get {
return ResourceManager.GetString("Corrected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Korekce.
/// </summary>
internal static string Correction {
get {
return ResourceManager.GetString("Correction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Kryt.
/// </summary>
internal static string Cover {
get {
return ResourceManager.GetString("Cover", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vytvořit DB.
/// </summary>
internal static string Create_DB {
get {
return ResourceManager.GetString("Create_DB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vytvořil.
/// </summary>
internal static string Created_by {
get {
return ResourceManager.GetString("Created_by", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Proud.
/// </summary>
internal static string Current {
get {
return ResourceManager.GetString("Current", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Databáze která se právě používá byla naimportována..
/// </summary>
internal static string Currently_used_database_was_restored {
get {
return ResourceManager.GetString("Currently_used_database_was_restored", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Data.
/// </summary>
internal static string Data {
get {
return ResourceManager.GetString("Data", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vkládání údajů.
/// </summary>
internal static string Data_entry {
get {
return ResourceManager.GetString("Data_entry", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nastavení databáze.
/// </summary>
internal static string Database_Settings {
get {
return ResourceManager.GetString("Database_Settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Typ databáze.
/// </summary>
internal static string Database_type {
get {
return ResourceManager.GetString("Database_type", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Datum.
/// </summary>
internal static string Date {
get {
return ResourceManager.GetString("Date", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Datum a čas.
/// </summary>
internal static string Date_and_time {
get {
return ResourceManager.GetString("Date_and_time", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Datum a čas.
/// </summary>
internal static string Date_time {
get {
return ResourceManager.GetString("Date_time", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Databáze byla úspěšně vytvořena!.
/// </summary>
internal static string DB_was_successfully_created {
get {
return ResourceManager.GetString("DB_was_successfully_created", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Databáze bude přepsána.
/// </summary>
internal static string DB_will_be_overwritten {
get {
return ResourceManager.GetString("DB_will_be_overwritten", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to předvolená tiskárna.
/// </summary>
internal static string default_printer {
get {
return ResourceManager.GetString("default_printer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zpoždění.
/// </summary>
internal static string Delay {
get {
return ResourceManager.GetString("Delay", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hustota.
/// </summary>
internal static string Density {
get {
return ResourceManager.GetString("Density", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Korekce hustoty.
/// </summary>
internal static string Density_correction {
get {
return ResourceManager.GetString("Density_correction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Popis.
/// </summary>
internal static string DescriptionColHdr {
get {
return ResourceManager.GetString("DescriptionColHdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detekce dokončena.
/// </summary>
internal static string Detection_completed {
get {
return ResourceManager.GetString("Detection_completed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detekce se nezdařila.
/// </summary>
internal static string Detection_failed {
get {
return ResourceManager.GetString("Detection_failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Práh detekce [%].
/// </summary>
internal static string DetectionThresholdPct {
get {
return ResourceManager.GetString("DetectionThresholdPct", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to zjistit.
/// </summary>
internal static string determine {
get {
return ResourceManager.GetString("determine", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zařízení.
/// </summary>
internal static string Device {
get {
return ResourceManager.GetString("Device", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to dflt.
/// </summary>
internal static string dflt {
get {
return ResourceManager.GetString("dflt", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to číslic.
/// </summary>
internal static string digits {
get {
return ResourceManager.GetString("digits", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Směr.
/// </summary>
internal static string Direction {
get {
return ResourceManager.GetString("Direction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Smer aj opto-impulzy sú OK.
/// </summary>
internal static string Direction_and_pulses_are_OK {
get {
return ResourceManager.GetString("Direction_and_pulses_are_OK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zlý smer otočenia iPerlu.
/// </summary>
internal static string Direction_is_NOK {
get {
return ResourceManager.GetString("Direction_is_NOK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Klapka.
/// </summary>
internal static string Diverter {
get {
return ResourceManager.GetString("Diverter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Skutečně chcete přerušit tento cyklus?.
/// </summary>
internal static string Do_you_really_want_to_abort_this_session {
get {
return ResourceManager.GetString("Do_you_really_want_to_abort_this_session", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Určitě chcete vymazat všechny kódy ?.
/// </summary>
internal static string Do_you_really_want_to_delete_all_codes_Q {
get {
return ResourceManager.GetString("Do_you_really_want_to_delete_all_codes_Q", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Skutečně chcete pokračovat v nedokončeném cyklu?.
/// </summary>
internal static string Do_you_really_want_to_restore_uncompleted_session {
get {
return ResourceManager.GetString("Do_you_really_want_to_restore_uncompleted_session", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chcete zálohovat konfiguraci?.
/// </summary>
internal static string Do_you_want_to_back_up_configuration_qm {
get {
return ResourceManager.GetString("Do_you_want_to_back_up_configuration_qm", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chcete zálohovat výsledky?.
/// </summary>
internal static string Do_you_want_to_back_up_results_qm {
get {
return ResourceManager.GetString("Do_you_want_to_back_up_results_qm", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chcete odstranit tento postup?.
/// </summary>
internal static string Do_you_want_to_delete_the_procedure {
get {
return ResourceManager.GetString("Do_you_want_to_delete_the_procedure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chcete ukončit Test Bench Framework?.
/// </summary>
internal static string Do_you_want_to_exit_TBF {
get {
return ResourceManager.GetString("Do_you_want_to_exit_TBF", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chcete pokračovat?.
/// </summary>
internal static string Do_you_want_to_proceed {
get {
return ResourceManager.GetString("Do_you_want_to_proceed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chcete obnovit konfigurační databázi ze souboru {0} ?.
/// </summary>
internal static string Do_you_want_to_restore_configuration_DB_from_file_0_qm {
get {
return ResourceManager.GetString("Do_you_want_to_restore_configuration_DB_from_file_0_qm", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chcete obnovit výsledkovou databázi ze souboru {0} ?.
/// </summary>
internal static string Do_you_want_to_restore_results_DB_from_file_0_qm {
get {
return ResourceManager.GetString("Do_you_want_to_restore_results_DB_from_file_0_qm", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chcete uložit změny?.
/// </summary>
internal static string Do_you_want_to_save_changes {
get {
return ResourceManager.GetString("Do_you_want_to_save_changes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chcete uložit tento postup?.
/// </summary>
internal static string Do_you_want_to_save_the_procedure {
get {
return ResourceManager.GetString("Do_you_want_to_save_the_procedure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chcete modifikovat &apos;Use wizard&apos; testy ?.
/// </summary>
internal static string Do_you_want_to_update_tests_QM {
get {
return ResourceManager.GetString("Do_you_want_to_update_tests_QM", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dolů.
/// </summary>
internal static string DownBtnText {
get {
return ResourceManager.GetString("DownBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vyprázdnění po.
/// </summary>
internal static string Draining_after {
get {
return ResourceManager.GetString("Draining_after", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vyprázdnění před.
/// </summary>
internal static string Draining_before {
get {
return ResourceManager.GetString("Draining_before", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Drift za rok.
/// </summary>
internal static string Drift_per_year {
get {
return ResourceManager.GetString("Drift_per_year", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Doba průtoku [s].
/// </summary>
internal static string Duration_Leak_s {
get {
return ResourceManager.GetString("Duration_Leak_s", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Doba PMax [s].
/// </summary>
internal static string Duration_PMax_s {
get {
return ResourceManager.GetString("Duration_PMax_s", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Doba [s].
/// </summary>
internal static string Duration_s {
get {
return ResourceManager.GetString("Duration_s", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Editace.
/// </summary>
internal static string EditBtnText {
get {
return ResourceManager.GetString("EditBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nouzové zastavení.
/// </summary>
internal static string Emergency_STOP {
get {
return ResourceManager.GetString("Emergency_STOP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vypustit.
/// </summary>
internal static string Empty {
get {
return ResourceManager.GetString("Empty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vypustit zásobník.
/// </summary>
internal static string Empty_the_tank {
get {
return ResourceManager.GetString("Empty_the_tank", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vyprázdnění.
/// </summary>
internal static string Emptying_chdr {
get {
return ResourceManager.GetString("Emptying_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vypouštění ({0}: Krok {1} / {2}).
/// </summary>
internal static string Emptying_i_n {
get {
return ResourceManager.GetString("Emptying_i_n", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vyprázdnění nádrže.
/// </summary>
internal static string Emptying_tank {
get {
return ResourceManager.GetString("Emptying_tank", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vyprazdňovací ventil.
/// </summary>
internal static string Emptying_valve {
get {
return ResourceManager.GetString("Emptying_valve", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zobrazit poznámku.
/// </summary>
internal static string Enable_Remark {
get {
return ResourceManager.GetString("Enable_Remark", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Konec.
/// </summary>
internal static string End {
get {
return ResourceManager.GetString("End", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Koncová podmínka.
/// </summary>
internal static string End_Condition {
get {
return ResourceManager.GetString("End_Condition", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Konečná hmotnost.
/// </summary>
internal static string End_mass {
get {
return ResourceManager.GetString("End_mass", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uložit a ukončit.
/// </summary>
internal static string End_session {
get {
return ResourceManager.GetString("End_session", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Konečný stav.
/// </summary>
internal static string End_State {
get {
return ResourceManager.GetString("End_State", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zadejte heslo.
/// </summary>
internal static string Enter_password {
get {
return ResourceManager.GetString("Enter_password", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zadejte údaje o protokolu.
/// </summary>
internal static string Enter_protocol_data {
get {
return ResourceManager.GetString("Enter_protocol_data", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zadejte údaje o vodoměrech.
/// </summary>
internal static string Enter_water_meter_data {
get {
return ResourceManager.GetString("Enter_water_meter_data", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err. cor. - [%].
/// </summary>
internal static string Err_cor_neg_pct_chdr {
get {
return ResourceManager.GetString("Err_cor_neg_pct_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err. cor. +[%].
/// </summary>
internal static string Err_cor_pos_pct_chdr {
get {
return ResourceManager.GetString("Err_cor_pos_pct_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err. Limit - [%].
/// </summary>
internal static string Err_limit_neg_pct_chdr {
get {
return ResourceManager.GetString("Err_limit_neg_pct_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Err. Limit + [%].
/// </summary>
internal static string Err_limit_pos_pct_chdr {
get {
return ResourceManager.GetString("Err_limit_pos_pct_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chyba.
/// </summary>
internal static string Error {
get {
return ResourceManager.GetString("Error", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chyba při načítání uživatelů z databáze:.
/// </summary>
internal static string Error_loading_users_from_the_database {
get {
return ResourceManager.GetString("Error_loading_users_from_the_database", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chyba [%].
/// </summary>
internal static string Error_pct {
get {
return ResourceManager.GetString("Error_pct", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chyba při ukládání parametrů {0}.
/// </summary>
internal static string Error_saving_parameters_of_0 {
get {
return ResourceManager.GetString("Error_saving_parameters_of_0", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chyba při vytváření databáze. Důvod:.
/// </summary>
internal static string Error_while_creating_DB_Reason {
get {
return ResourceManager.GetString("Error_while_creating_DB_Reason", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chyba při zapisování do souboru:.
/// </summary>
internal static string Error_writing_into_file_ {
get {
return ResourceManager.GetString("Error_writing_into_file_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vyhodnocení.
/// </summary>
internal static string Evaluate {
get {
return ResourceManager.GetString("Evaluate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vypařování.
/// </summary>
internal static string Evaporation {
get {
return ResourceManager.GetString("Evaporation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detaily události.
/// </summary>
internal static string Event_details {
get {
return ResourceManager.GetString("Event_details", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Události.
/// </summary>
internal static string Event_logs {
get {
return ResourceManager.GetString("Event_logs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Spouštěče událostí.
/// </summary>
internal static string Event_triggers {
get {
return ResourceManager.GetString("Event_triggers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ukončit.
/// </summary>
internal static string Exit {
get {
return ResourceManager.GetString("Exit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to NOK.
/// </summary>
internal static string Failed {
get {
return ResourceManager.GetString("Failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nepodařilo se vytvořit ukázkové databáze:.
/// </summary>
internal static string Failed_to_create_a_sample_database {
get {
return ResourceManager.GetString("Failed_to_create_a_sample_database", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nepodařilo se exportovat databáze:.
/// </summary>
internal static string Failed_to_export_the_database {
get {
return ResourceManager.GetString("Failed_to_export_the_database", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nepodařilo se načíst komponenty.
/// </summary>
internal static string Failed_to_load_components {
get {
return ResourceManager.GetString("Failed_to_load_components", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Plnění.
/// </summary>
internal static string Feeding_chdr {
get {
return ResourceManager.GetString("Feeding_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Napustit.
/// </summary>
internal static string Fill {
get {
return ResourceManager.GetString("Fill", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Naplnit zkušební stolici s vodou?.
/// </summary>
internal static string Fill_with_water {
get {
return ResourceManager.GetString("Fill_with_water", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ukončete měření prosím.
/// </summary>
internal static string Finish_the_session_please {
get {
return ResourceManager.GetString("Finish_the_session_please", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dokončit.
/// </summary>
internal static string FinishBtnText {
get {
return ResourceManager.GetString("FinishBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to první s/n.
/// </summary>
internal static string first_sn {
get {
return ResourceManager.GetString("first_sn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Oprav.
/// </summary>
internal static string Fix {
get {
return ResourceManager.GetString("Fix", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Průtok.
/// </summary>
internal static string Flow {
get {
return ResourceManager.GetString("Flow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výběr průtoku.
/// </summary>
internal static string Flow_selection {
get {
return ResourceManager.GetString("Flow_selection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Průtokoměr.
/// </summary>
internal static string Flowmeter {
get {
return ResourceManager.GetString("Flowmeter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zápatí.
/// </summary>
internal static string Footer {
get {
return ResourceManager.GetString("Footer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Opakování.
/// </summary>
internal static string Frequency {
get {
return ResourceManager.GetString("Frequency", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pá..
/// </summary>
internal static string Fri {
get {
return ResourceManager.GetString("Fri", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to od.
/// </summary>
internal static string from {
get {
return ResourceManager.GetString("from", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Jméno a příjmení.
/// </summary>
internal static string Full_name {
get {
return ResourceManager.GetString("Full_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Obecné.
/// </summary>
internal static string General {
get {
return ResourceManager.GetString("General", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Získat hmotnost vody v nádrži.
/// </summary>
internal static string Get_mass_of_water_in_the_tank {
get {
return ResourceManager.GetString("Get_mass_of_water_in_the_tank", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vedoucí laboratoře.
/// </summary>
internal static string Head_of_Lab {
get {
return ResourceManager.GetString("Head_of_Lab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hlavička.
/// </summary>
internal static string Header {
get {
return ResourceManager.GetString("Header", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Měřič tepla.
/// </summary>
internal static string Heat_meter {
get {
return ResourceManager.GetString("Heat_meter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Senzory měřičů tepla.
/// </summary>
internal static string Heat_meter_sensors {
get {
return ResourceManager.GetString("Heat_meter_sensors", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nápověda.
/// </summary>
internal static string Help {
get {
return ResourceManager.GetString("Help", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Historie změn.
/// </summary>
internal static string History_of_changes {
get {
return ResourceManager.GetString("History_of_changes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Horizontálně.
/// </summary>
internal static string Horizontally {
get {
return ResourceManager.GetString("Horizontally", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to horký.
/// </summary>
internal static string hot {
get {
return ResourceManager.GetString("hot", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ignorovat.
/// </summary>
internal static string Ignore {
get {
return ResourceManager.GetString("Ignore", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ignorovat.
/// </summary>
internal static string IgnoreBtnText {
get {
return ResourceManager.GetString("IgnoreBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Informace.
/// </summary>
internal static string Information {
get {
return ResourceManager.GetString("Information", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Počáteční {0}.
/// </summary>
internal static string Initial_0 {
get {
return ResourceManager.GetString("Initial_0", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Číslo dávky nesedí.
/// </summary>
internal static string Invalid_batch_number {
get {
return ResourceManager.GetString("Invalid_batch_number", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Neplatné číslo zakázky.
/// </summary>
internal static string Invalid_order_number {
get {
return ResourceManager.GetString("Invalid_order_number", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Neplatné heslo.
/// </summary>
internal static string Invalid_password {
get {
return ResourceManager.GetString("Invalid_password", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nesprávne Q2 korekčné faktory.
/// </summary>
internal static string Invalid_Q2_correction_factors {
get {
return ResourceManager.GetString("Invalid_Q2_correction_factors", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Neplatné uživatelské jméno, heslo, nebo stolice.
/// </summary>
internal static string Invalid_user_password_or_bench {
get {
return ResourceManager.GetString("Invalid_user_password_or_bench", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to iPERL Komunikace probíhá.
/// </summary>
internal static string iPerl_Communication_in_progress {
get {
return ResourceManager.GetString("iPerl_Communication_in_progress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Jazyk.
/// </summary>
internal static string Language {
get {
return ResourceManager.GetString("Language", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Poslední změna.
/// </summary>
internal static string Last_changed_by {
get {
return ResourceManager.GetString("Last_changed_by", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Levá.
/// </summary>
internal static string Left {
get {
return ResourceManager.GetString("Left", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Méně.
/// </summary>
internal static string LessBtnText {
get {
return ResourceManager.GetString("LessBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hladina.
/// </summary>
internal static string Level {
get {
return ResourceManager.GetString("Level", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Načítání postupu.
/// </summary>
internal static string Loading_the_procedure {
get {
return ResourceManager.GetString("Loading_the_procedure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zámek.
/// </summary>
internal static string LockBtnText {
get {
return ResourceManager.GetString("LockBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Protokolování.
/// </summary>
internal static string Logging {
get {
return ResourceManager.GetString("Logging", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hlavní:.
/// </summary>
internal static string Main_ {
get {
return ResourceManager.GetString("Main_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hlavní neurčitost.
/// </summary>
internal static string Main_uncertainty {
get {
return ResourceManager.GetString("Main_uncertainty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hlavní Vodoměr.
/// </summary>
internal static string Main_Water_Meter {
get {
return ResourceManager.GetString("Main_Water_Meter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hlavní WM stav.
/// </summary>
internal static string Main_Water_Meter_State {
get {
return ResourceManager.GetString("Main_Water_Meter_State", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hlavní WM seriové č..
/// </summary>
internal static string Main_WM_SerialNr {
get {
return ResourceManager.GetString("Main_WM_SerialNr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Specialista na údržbu.
/// </summary>
internal static string Maintenance_Specialist {
get {
return ResourceManager.GetString("Maintenance_Specialist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vyprázdnit nádrž.
/// </summary>
internal static string Make_tank_empty {
get {
return ResourceManager.GetString("Make_tank_empty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ručné zadávání výšky hladiny.
/// </summary>
internal static string Manual_level_measurement {
get {
return ResourceManager.GetString("Manual_level_measurement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hmotnost.
/// </summary>
internal static string Mass {
get {
return ResourceManager.GetString("Mass", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Překročení časového limitu pro vážení.
/// </summary>
internal static string Mass_measurement_timeout {
get {
return ResourceManager.GetString("Mass_measurement_timeout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Změřte hmotnost.
/// </summary>
internal static string Measure_the_mass {
get {
return ResourceManager.GetString("Measure_the_mass", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Změřeno.
/// </summary>
internal static string Measured {
get {
return ResourceManager.GetString("Measured", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Měření hmotnosti.
/// </summary>
internal static string Measuring_the_weight {
get {
return ResourceManager.GetString("Measuring_the_weight", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zpráva.
/// </summary>
internal static string Message {
get {
return ResourceManager.GetString("Message", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Měřič.
/// </summary>
internal static string Meter {
get {
return ResourceManager.GetString("Meter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Testované typy měřičů.
/// </summary>
internal static string Meter_types_tested {
get {
return ResourceManager.GetString("Meter_types_tested", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zkušební metoda.
/// </summary>
internal static string Method_chdr {
get {
return ResourceManager.GetString("Method_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zkušební metoda výběru.
/// </summary>
internal static string Method_selection {
get {
return ResourceManager.GetString("Method_selection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Metrologická třída.
/// </summary>
internal static string Metrological_class {
get {
return ResourceManager.GetString("Metrological_class", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Metrolog.
/// </summary>
internal static string Metrologist {
get {
return ResourceManager.GetString("Metrologist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Metrologie.
/// </summary>
internal static string Metrology {
get {
return ResourceManager.GetString("Metrology", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Min. výška.
/// </summary>
internal static string Min_height {
get {
return ResourceManager.GetString("Min_height", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Min. šířka.
/// </summary>
internal static string Min_width {
get {
return ResourceManager.GetString("Min_width", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chybí váhy.
/// </summary>
internal static string Missing_a_scale {
get {
return ResourceManager.GetString("Missing_a_scale", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chybí nádrž s měřením objemu.
/// </summary>
internal static string Missing_a_tank_with_volume_measurement {
get {
return ResourceManager.GetString("Missing_a_tank_with_volume_measurement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mode.
/// </summary>
internal static string Mode {
get {
return ResourceManager.GetString("Mode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pon..
/// </summary>
internal static string Mon {
get {
return ResourceManager.GetString("Mon", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Více.
/// </summary>
internal static string MoreBtnText {
get {
return ResourceManager.GetString("MoreBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Montáž.
/// </summary>
internal static string Mounting {
get {
return ResourceManager.GetString("Mounting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ztlumit sirénu.
/// </summary>
internal static string Mute_alarm {
get {
return ResourceManager.GetString("Mute_alarm", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Jméno.
/// </summary>
internal static string Name {
get {
return ResourceManager.GetString("Name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PBench.
/// </summary>
internal static string New_bench_path_name {
get {
return ResourceManager.GetString("New_bench_path_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nová událost.
/// </summary>
internal static string New_event {
get {
return ResourceManager.GetString("New_event", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PFeed.
/// </summary>
internal static string New_feeding_path_name {
get {
return ResourceManager.GetString("New_feeding_path_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to - Kopie.
/// </summary>
internal static string New_name_copy {
get {
return ResourceManager.GetString("New_name_copy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PQ.
/// </summary>
internal static string New_output_path_name {
get {
return ResourceManager.GetString("New_output_path_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Procedura.
/// </summary>
internal static string New_procedure_name {
get {
return ResourceManager.GetString("New_procedure_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PSens.
/// </summary>
internal static string New_sensors_path_name {
get {
return ResourceManager.GetString("New_sensors_path_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test.
/// </summary>
internal static string New_test_name {
get {
return ResourceManager.GetString("New_test_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nový přechodný název.
/// </summary>
internal static string New_transition_name {
get {
return ResourceManager.GetString("New_transition_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nová karta.
/// </summary>
internal static string NewTabBtnText {
get {
return ResourceManager.GetString("NewTabBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Následující.
/// </summary>
internal static string Next {
get {
return ResourceManager.GetString("Next", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Další&gt;.
/// </summary>
internal static string NextBtnText {
get {
return ResourceManager.GetString("NextBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ne.
/// </summary>
internal static string no {
get {
return ResourceManager.GetString("no", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Žádný vodoměr.
/// </summary>
internal static string No_water_meter {
get {
return ResourceManager.GetString("No_water_meter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Žádná zkušební stolice v konfiguraci programu..
/// </summary>
internal static string NoBenchMsg {
get {
return ResourceManager.GetString("NoBenchMsg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ne.
/// </summary>
internal static string NoBtn {
get {
return ResourceManager.GetString("NoBtn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nelze se připojit k databázi..
/// </summary>
internal static string NoDatabaseMsg {
get {
return ResourceManager.GetString("NoDatabaseMsg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Poznámky.
/// </summary>
internal static string Notes {
get {
return ResourceManager.GetString("Notes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt;není potřeba nic nastavovat&gt;.
/// </summary>
internal static string nothing_to_configure {
get {
return ResourceManager.GetString("nothing_to_configure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Oznámení.
/// </summary>
internal static string Notification {
get {
return ResourceManager.GetString("Notification", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nr..
/// </summary>
internal static string Nr {
get {
return ResourceManager.GetString("Nr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Počet měřidel ve skupině.
/// </summary>
internal static string Nr_meters_in_a_group {
get {
return ResourceManager.GetString("Nr_meters_in_a_group", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
internal static string OkBtnText {
get {
return ResourceManager.GetString("OkBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pouze daný den.
/// </summary>
internal static string On_exact_day {
get {
return ResourceManager.GetString("On_exact_day", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to otevřít.
/// </summary>
internal static string open {
get {
return ResourceManager.GetString("open", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Připojení k databázi pro seldování výroby zlyhalo.
/// </summary>
internal static string Opening_production_tracing_DB_failed {
get {
return ResourceManager.GetString("Opening_production_tracing_DB_failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zakázky.
/// </summary>
internal static string Orders {
get {
return ResourceManager.GetString("Orders", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výstup.
/// </summary>
internal static string Output_chdr {
get {
return ResourceManager.GetString("Output_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P up.
/// </summary>
internal static string P_in {
get {
return ResourceManager.GetString("P_in", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to P down.
/// </summary>
internal static string P_out {
get {
return ResourceManager.GetString("P_out", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to str..
/// </summary>
internal static string Page {
get {
return ResourceManager.GetString("Page", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Parametry.
/// </summary>
internal static string Parameters {
get {
return ResourceManager.GetString("Parameters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mateřský komponent.
/// </summary>
internal static string Parent {
get {
return ResourceManager.GetString("Parent", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Část.
/// </summary>
internal static string Part {
get {
return ResourceManager.GetString("Part", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
internal static string Passed {
get {
return ResourceManager.GetString("Passed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Heslo.
/// </summary>
internal static string Password {
get {
return ResourceManager.GetString("Password", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cesty.
/// </summary>
internal static string Paths {
get {
return ResourceManager.GetString("Paths", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PDF soubory.
/// </summary>
internal static string PDF_files {
get {
return ResourceManager.GetString("PDF_files", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to PID.
/// </summary>
internal static string PID {
get {
return ResourceManager.GetString("PID", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to kusů.
/// </summary>
internal static string pieces {
get {
return ResourceManager.GetString("pieces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Trať.
/// </summary>
internal static string Pipeline {
get {
return ResourceManager.GetString("Pipeline", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Prosím, změňte následující nastavení:.
/// </summary>
internal static string Please_change_the_following_settings {
get {
return ResourceManager.GetString("Please_change_the_following_settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zvolte jiné jméno přechodové sekvence.
/// </summary>
internal static string Please_choose_another_transition_sequence_name {
get {
return ResourceManager.GetString("Please_choose_another_transition_sequence_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Prosím, vyberte cyklus, test nebo vypouštění.
/// </summary>
internal static string Please_select_a_cycle_a_test_or_empty {
get {
return ResourceManager.GetString("Please_select_a_cycle_a_test_or_empty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Prosím zvolte postup.
/// </summary>
internal static string Please_select_a_procedure {
get {
return ResourceManager.GetString("Please_select_a_procedure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Prosím zvolte test.
/// </summary>
internal static string Please_select_a_test {
get {
return ResourceManager.GetString("Please_select_a_test", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Prosím, vyberte zkušební stolici.
/// </summary>
internal static string PLs_select_testbench {
get {
return ResourceManager.GetString("PLs_select_testbench", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Obj..
/// </summary>
internal static string PO {
get {
return ResourceManager.GetString("PO", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výkon [%].
/// </summary>
internal static string PowerPct {
get {
return ResourceManager.GetString("PowerPct", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Po dokončení stiskněte tlačítko OK..
/// </summary>
internal static string Press_OK_when_done {
get {
return ResourceManager.GetString("Press_OK_when_done", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tlak.
/// </summary>
internal static string Pressure {
get {
return ResourceManager.GetString("Pressure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tlak max. [bar].
/// </summary>
internal static string Pressure_hi_bar {
get {
return ResourceManager.GetString("Pressure_hi_bar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tlak min. [bar].
/// </summary>
internal static string Pressure_lo_bar {
get {
return ResourceManager.GetString("Pressure_lo_bar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tlakoměr.
/// </summary>
internal static string Pressure_meter {
get {
return ResourceManager.GetString("Pressure_meter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výběr tlaku.
/// </summary>
internal static string Pressure_selection {
get {
return ResourceManager.GetString("Pressure_selection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Předešlé.
/// </summary>
internal static string Previous {
get {
return ResourceManager.GetString("Previous", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Predešlé výsledky.
/// </summary>
internal static string Previous_results {
get {
return ResourceManager.GetString("Previous_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Predchádzajúci krok chýba alebo neprešiel.
/// </summary>
internal static string Previous_step_is_missing_or_NOK {
get {
return ResourceManager.GetString("Previous_step_is_missing_or_NOK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tisknout.
/// </summary>
internal static string Print {
get {
return ResourceManager.GetString("Print", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tisknout pouze dobré výsledky.
/// </summary>
internal static string Print_only_good_results {
get {
return ResourceManager.GetString("Print_only_good_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tisknout pouze poslední měření.
/// </summary>
internal static string Print_only_the_last_measurement {
get {
return ResourceManager.GetString("Print_only_the_last_measurement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tisk výsledů vodoměrů.
/// </summary>
internal static string Print_watermeter_results {
get {
return ResourceManager.GetString("Print_watermeter_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vytisknout.
/// </summary>
internal static string PrintBtnText {
get {
return ResourceManager.GetString("PrintBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tiskárna.
/// </summary>
internal static string Printer {
get {
return ResourceManager.GetString("Printer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tiskárna.
/// </summary>
internal static string PrinterBtnText {
get {
return ResourceManager.GetString("PrinterBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tisk výsledků.
/// </summary>
internal static string Printing {
get {
return ResourceManager.GetString("Printing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Postup.
/// </summary>
internal static string Procedure {
get {
return ResourceManager.GetString("Procedure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Jméno postupu.
/// </summary>
internal static string Procedure_name {
get {
return ResourceManager.GetString("Procedure_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Postupy.
/// </summary>
internal static string Procedures {
get {
return ResourceManager.GetString("Procedures", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Proces.
/// </summary>
internal static string Process {
get {
return ResourceManager.GetString("Process", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Spracování statistik.
/// </summary>
internal static string Processing_statistics {
get {
return ResourceManager.GetString("Processing_statistics", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výrobce.
/// </summary>
internal static string Producer {
get {
return ResourceManager.GetString("Producer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Jméno výrobku.
/// </summary>
internal static string Product_name {
get {
return ResourceManager.GetString("Product_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výrobní zakázka a sériové čísla.
/// </summary>
internal static string Production_order_and_serial_numbers {
get {
return ResourceManager.GetString("Production_order_and_serial_numbers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Profil.
/// </summary>
internal static string Profile {
get {
return ResourceManager.GetString("Profile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Program musí být uzavřen..
/// </summary>
internal static string Program_must_be_closed {
get {
return ResourceManager.GetString("Program_must_be_closed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Restart programu vyžaduje použít některá nastavení.
/// </summary>
internal static string Program_restart_is_required_to_apply_some_settings {
get {
return ResourceManager.GetString("Program_restart_is_required_to_apply_some_settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Verze programu nesedí.
/// </summary>
internal static string Program_version_does_not_match {
get {
return ResourceManager.GetString("Program_version_does_not_match", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to V činnosti.
/// </summary>
internal static string Progress {
get {
return ResourceManager.GetString("Progress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Projtové číslo.
/// </summary>
internal static string Project_number {
get {
return ResourceManager.GetString("Project_number", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vlastnosti.
/// </summary>
internal static string Properties {
get {
return ResourceManager.GetString("Properties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Protokol.
/// </summary>
internal static string Protocol {
get {
return ResourceManager.GetString("Protocol", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Název protokolu.
/// </summary>
internal static string Protocol_title {
get {
return ResourceManager.GetString("Protocol_title", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Publikovat.
/// </summary>
internal static string Publish {
get {
return ResourceManager.GetString("Publish", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Impulsy.
/// </summary>
internal static string Pulses {
get {
return ResourceManager.GetString("Pulses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Počet impulsů.
/// </summary>
internal static string Pulses_count {
get {
return ResourceManager.GetString("Pulses_count", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Počet impulsů je OK.
/// </summary>
internal static string Pulses_count_is_OK {
get {
return ResourceManager.GetString("Pulses_count_is_OK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to .
/// </summary>
internal static string PulsesPerKilogram {
get {
return ResourceManager.GetString("PulsesPerKilogram", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Impulsy na litr.
/// </summary>
internal static string PulsesPerLtr {
get {
return ResourceManager.GetString("PulsesPerLtr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to .
/// </summary>
internal static string PulsesPerUnit {
get {
return ResourceManager.GetString("PulsesPerUnit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Čerpadlo.
/// </summary>
internal static string Pump {
get {
return ResourceManager.GetString("Pump", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výkon čerpadla [%].
/// </summary>
internal static string Pump_power_pct {
get {
return ResourceManager.GetString("Pump_power_pct", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Objednávka.
/// </summary>
internal static string Purchase_order {
get {
return ResourceManager.GetString("Purchase_order", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Objednávka může mít maximálně {0} znaků.
/// </summary>
internal static string Purchase_order_may_have_max_N_characters {
get {
return ResourceManager.GetString("Purchase_order_may_have_max_N_characters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Plnění.
/// </summary>
internal static string Purge_Begin {
get {
return ResourceManager.GetString("Purge_Begin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Naplnit zkušební stolici s vodou?.
/// </summary>
internal static string Purge_bench_qm {
get {
return ResourceManager.GetString("Purge_bench_qm", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vypuštění.
/// </summary>
internal static string Purge_End {
get {
return ResourceManager.GetString("Purge_End", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vyplachování.
/// </summary>
internal static string Purging {
get {
return ResourceManager.GetString("Purging", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Napouštění ({0}: Krok {1} / {2}).
/// </summary>
internal static string Purging_i_n {
get {
return ResourceManager.GetString("Purging_i_n", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Q od.
/// </summary>
internal static string Q_from {
get {
return ResourceManager.GetString("Q_from", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Q-Set Metoda.
/// </summary>
internal static string Q_set_method_chdr {
get {
return ResourceManager.GetString("Q_set_method_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Q do.
/// </summary>
internal static string Q_to {
get {
return ResourceManager.GetString("Q_to", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Qfall.
/// </summary>
internal static string Qfall {
get {
return ResourceManager.GetString("Qfall", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Qmin.
/// </summary>
internal static string Qmin {
get {
return ResourceManager.GetString("Qmin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Qn.
/// </summary>
internal static string Qn {
get {
return ResourceManager.GetString("Qn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Qrise.
/// </summary>
internal static string Qrise {
get {
return ResourceManager.GetString("Qrise", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Qt.
/// </summary>
internal static string Qt {
get {
return ResourceManager.GetString("Qt", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Otázka.
/// </summary>
internal static string Question {
get {
return ResourceManager.GetString("Question", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rychlost změny [%].
/// </summary>
internal static string RateOfChangePct {
get {
return ResourceManager.GetString("RateOfChangePct", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pouze čtení.
/// </summary>
internal static string Read_only {
get {
return ResourceManager.GetString("Read_only", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Čtení z databáze sledování výroby zlyhalo.
/// </summary>
internal static string Reading_from_the_production_tracing_DB_failed {
get {
return ResourceManager.GetString("Reading_from_the_production_tracing_DB_failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Čtení konfigurace databáze sledování výroby.
/// </summary>
internal static string Reading_the_production_tracing_configuration {
get {
return ResourceManager.GetString("Reading_the_production_tracing_configuration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ready.
/// </summary>
internal static string Ready {
get {
return ResourceManager.GetString("Ready", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Režim reakce.
/// </summary>
internal static string Red_type_chdr {
get {
return ResourceManager.GetString("Red_type_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chyba referenčního průtokoměru.
/// </summary>
internal static string Ref_flowmeter_error {
get {
return ResourceManager.GetString("Ref_flowmeter_error", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Impulsy etalonu.
/// </summary>
internal static string Ref_pulses {
get {
return ResourceManager.GetString("Ref_pulses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Počet imp. etalonu.
/// </summary>
internal static string Ref_pulses_count {
get {
return ResourceManager.GetString("Ref_pulses_count", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Etalon.
/// </summary>
internal static string Reference {
get {
return ResourceManager.GetString("Reference", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Obnovit.
/// </summary>
internal static string Refresh {
get {
return ResourceManager.GetString("Refresh", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reg. ventil.
/// </summary>
internal static string Reg_valve {
get {
return ResourceManager.GetString("Reg_valve", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Relativní Q z.
/// </summary>
internal static string RelativeQfrom {
get {
return ResourceManager.GetString("RelativeQfrom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Relativní Q do.
/// </summary>
internal static string RelativeQto {
get {
return ResourceManager.GetString("RelativeQto", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Znovu otevřít.
/// </summary>
internal static string Reload {
get {
return ResourceManager.GetString("Reload", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to zbývající čas.
/// </summary>
internal static string remaining_time {
get {
return ResourceManager.GetString("remaining_time", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Poznámka.
/// </summary>
internal static string Remark {
get {
return ResourceManager.GetString("Remark", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vzdálená databáze nemůže být exportována.
/// </summary>
internal static string Remote_database_cannot_be_exported {
get {
return ResourceManager.GetString("Remote_database_cannot_be_exported", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vzdálená databáze nemůže být naimportována.
/// </summary>
internal static string Remote_database_cannot_be_imported {
get {
return ResourceManager.GetString("Remote_database_cannot_be_imported", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt; Odebrat.
/// </summary>
internal static string Remove {
get {
return ResourceManager.GetString("Remove", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt;&lt; Odebrat vše.
/// </summary>
internal static string Remove_all {
get {
return ResourceManager.GetString("Remove_all", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Odstranit.
/// </summary>
internal static string RemoveBtnText {
get {
return ResourceManager.GetString("RemoveBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Odstranit Tab.
/// </summary>
internal static string RemoveTabBtnText {
get {
return ResourceManager.GetString("RemoveTabBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Přejmenovat Tab.
/// </summary>
internal static string RenameTabBtnText {
get {
return ResourceManager.GetString("RenameTabBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Počet opakování.
/// </summary>
internal static string Repeats_nr_chdr {
get {
return ResourceManager.GetString("Repeats_nr_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to opakování.
/// </summary>
internal static string Repetition {
get {
return ResourceManager.GetString("Repetition", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rozlišení.
/// </summary>
internal static string Resolution {
get {
return ResourceManager.GetString("Resolution", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Musíte restartovat, aby tyto změny proběhly.
/// </summary>
internal static string Restart_To_Apply_Changes {
get {
return ResourceManager.GetString("Restart_To_Apply_Changes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Obnovit nedokončený cyklus.
/// </summary>
internal static string Restore_session {
get {
return ResourceManager.GetString("Restore_session", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výsledek.
/// </summary>
internal static string Result {
get {
return ResourceManager.GetString("Result", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výsledky.
/// </summary>
internal static string Results {
get {
return ResourceManager.GetString("Results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výsledky dávky {0}.
/// </summary>
internal static string Results_of_batch_0 {
get {
return ResourceManager.GetString("Results_of_batch_0", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zopakovat.
/// </summary>
internal static string Retry {
get {
return ResourceManager.GetString("Retry", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Opakovat.
/// </summary>
internal static string RetryBtnText {
get {
return ResourceManager.GetString("RetryBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Opakovat připojení k databázi.
/// </summary>
internal static string RetryDatabaseText {
get {
return ResourceManager.GetString("RetryDatabaseText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pravá.
/// </summary>
internal static string Right {
get {
return ResourceManager.GetString("Right", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rozeznávání ROI probíhá.
/// </summary>
internal static string ROI_Detection_in_Progress {
get {
return ResourceManager.GetString("ROI_Detection_in_Progress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to So..
/// </summary>
internal static string Sat {
get {
return ResourceManager.GetString("Sat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uložit.
/// </summary>
internal static string Save {
get {
return ResourceManager.GetString("Save", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uložit znovu.
/// </summary>
internal static string Save_again {
get {
return ResourceManager.GetString("Save_again", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uložit změny.
/// </summary>
internal static string Save_changes {
get {
return ResourceManager.GetString("Save_changes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ukládám všechny výsledky.
/// </summary>
internal static string Saving_all_results {
get {
return ResourceManager.GetString("Saving_all_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ukládání a tisk výsledků.
/// </summary>
internal static string Saving_and_printing_results {
get {
return ResourceManager.GetString("Saving_and_printing_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ukládám konfiguraci.
/// </summary>
internal static string Saving_configuration {
get {
return ResourceManager.GetString("Saving_configuration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ukládání konfigurace zlyhalo.
/// </summary>
internal static string Saving_configuration_failed {
get {
return ResourceManager.GetString("Saving_configuration_failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ukládání výsledků.
/// </summary>
internal static string Saving_results {
get {
return ResourceManager.GetString("Saving_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ukládání výsledků zlyhalo.
/// </summary>
internal static string Saving_results_failed {
get {
return ResourceManager.GetString("Saving_results_failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hydraulická schéma.
/// </summary>
internal static string Schematic_drawing {
get {
return ResourceManager.GetString("Schematic_drawing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Screen.
/// </summary>
internal static string ScreenBtnText {
get {
return ResourceManager.GetString("ScreenBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to s.
/// </summary>
internal static string sec {
get {
return ResourceManager.GetString("sec", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výběr komponent.
/// </summary>
internal static string Select_Component {
get {
return ResourceManager.GetString("Select_Component", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vybrané výsledky.
/// </summary>
internal static string Selected_results {
get {
return ResourceManager.GetString("Selected_results", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sensor.
/// </summary>
internal static string Sensor {
get {
return ResourceManager.GetString("Sensor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sensory.
/// </summary>
internal static string Sensors {
get {
return ResourceManager.GetString("Sensors", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sensory.
/// </summary>
internal static string Sensors_chdr {
get {
return ResourceManager.GetString("Sensors_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Odeslané.
/// </summary>
internal static string Sent {
get {
return ResourceManager.GetString("Sent", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sériové číslo.
/// </summary>
internal static string Serial_number {
get {
return ResourceManager.GetString("Serial_number", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sériová čísla.
/// </summary>
internal static string Serial_numbers {
get {
return ResourceManager.GetString("Serial_numbers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to S/N.
/// </summary>
internal static string SerialNr {
get {
return ResourceManager.GetString("SerialNr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Relace.
/// </summary>
internal static string Session {
get {
return ResourceManager.GetString("Session", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nastavte průtok.
/// </summary>
internal static string Set_flow {
get {
return ResourceManager.GetString("Set_flow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nastavte cestu.
/// </summary>
internal static string Set_route {
get {
return ResourceManager.GetString("Set_route", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nastavení průtoku.
/// </summary>
internal static string Setting_the_flow {
get {
return ResourceManager.GetString("Setting_the_flow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nastavení tlaku vody.
/// </summary>
internal static string Setting_the_water_pressure {
get {
return ResourceManager.GetString("Setting_the_water_pressure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nastavení.
/// </summary>
internal static string Settings {
get {
return ResourceManager.GetString("Settings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Závažnost.
/// </summary>
internal static string Severity {
get {
return ResourceManager.GetString("Severity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stručný popis.
/// </summary>
internal static string Short_dercription {
get {
return ResourceManager.GetString("Short_dercription", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Krátké impulsy.
/// </summary>
internal static string Short_pulses {
get {
return ResourceManager.GetString("Short_pulses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zobrazit.
/// </summary>
internal static string Show {
get {
return ResourceManager.GetString("Show", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zobrazit konec cyklu.
/// </summary>
internal static string Show_cycle_end_form {
get {
return ResourceManager.GetString("Show_cycle_end_form", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zobrazit vypnuté pozice.
/// </summary>
internal static string Show_disabled_positions {
get {
return ResourceManager.GetString("Show_disabled_positions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zobraz Okno.
/// </summary>
internal static string ShowDialog {
get {
return ResourceManager.GetString("ShowDialog", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vypnout počítač po ukončení Test Bench Framework.
/// </summary>
internal static string Shut_down_computer_after_exiting_TBF {
get {
return ResourceManager.GetString("Shut_down_computer_after_exiting_TBF", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vypínání zařízení.
/// </summary>
internal static string Shutting_down_devices {
get {
return ResourceManager.GetString("Shutting_down_devices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Strana.
/// </summary>
internal static string Side {
get {
return ResourceManager.GetString("Side", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Současně s dalším krokem.
/// </summary>
internal static string Simultaneous_with_next_step {
get {
return ResourceManager.GetString("Simultaneous_with_next_step", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Současně s předchozím krokem.
/// </summary>
internal static string Simultaneous_with_previous_step {
get {
return ResourceManager.GetString("Simultaneous_with_previous_step", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Jednoduchý.
/// </summary>
internal static string SingleBtnText {
get {
return ResourceManager.GetString("SingleBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Původ.
/// </summary>
internal static string Source {
get {
return ResourceManager.GetString("Source", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start.
/// </summary>
internal static string Start {
get {
return ResourceManager.GetString("Start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Spustit postup.
/// </summary>
internal static string Start_cycle {
get {
return ResourceManager.GetString("Start_cycle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Počáteční hmotnost.
/// </summary>
internal static string Start_mass {
get {
return ResourceManager.GetString("Start_mass", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zapněte čerpadlo.
/// </summary>
internal static string Start_the_pump {
get {
return ResourceManager.GetString("Start_the_pump", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Spustit test.
/// </summary>
internal static string Start_the_test {
get {
return ResourceManager.GetString("Start_the_test", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Spustit stanici.
/// </summary>
internal static string Start_the_test_bench {
get {
return ResourceManager.GetString("Start_the_test_bench", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Spuštění systému.
/// </summary>
internal static string Starting_system {
get {
return ResourceManager.GetString("Starting_system", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Spuštění kamery.
/// </summary>
internal static string Starting_the_cameras {
get {
return ResourceManager.GetString("Starting_the_cameras", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Spuštění čerpadla.
/// </summary>
internal static string Starting_the_pump {
get {
return ResourceManager.GetString("Starting_the_pump", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zapnout ventil.
/// </summary>
internal static string StartValve {
get {
return ResourceManager.GetString("StartValve", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stav.
/// </summary>
internal static string State {
get {
return ResourceManager.GetString("State", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zastavte čerpadlo.
/// </summary>
internal static string Stop_the_pump {
get {
return ResourceManager.GetString("Stop_the_pump", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zastavit test.
/// </summary>
internal static string Stop_the_test {
get {
return ResourceManager.GetString("Stop_the_test", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zastavení.
/// </summary>
internal static string Stopping {
get {
return ResourceManager.GetString("Stopping", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zastavení průtoku před zkouškou s pevným startem.
/// </summary>
internal static string Stopping_flow_for_the_fixed_start {
get {
return ResourceManager.GetString("Stopping_flow_for_the_fixed_start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ne..
/// </summary>
internal static string Sun {
get {
return ResourceManager.GetString("Sun", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Potlačit vibrace vodoměru.
/// </summary>
internal static string SupressWMTrills {
get {
return ResourceManager.GetString("SupressWMTrills", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Detekce přepínacího průtoku.
/// </summary>
internal static string Switching_flow_detection {
get {
return ResourceManager.GetString("Switching_flow_detection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Přepínací body.
/// </summary>
internal static string Switching_Points {
get {
return ResourceManager.GetString("Switching_Points", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T div.
/// </summary>
internal static string T_div {
get {
return ResourceManager.GetString("T_div", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T in.
/// </summary>
internal static string T_in {
get {
return ResourceManager.GetString("T_in", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T out.
/// </summary>
internal static string T_out {
get {
return ResourceManager.GetString("T_out", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cílový {0}.
/// </summary>
internal static string Target_0 {
get {
return ResourceManager.GetString("Target_0", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cílový objem.
/// </summary>
internal static string Target_volume {
get {
return ResourceManager.GetString("Target_volume", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dehtování.
/// </summary>
internal static string Tarring {
get {
return ResourceManager.GetString("Tarring", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test.
/// </summary>
internal static string Test {
get {
return ResourceManager.GetString("Test", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Konfigurace testu {0} : chybí {1}.
/// </summary>
internal static string Test_0_config_error_1_is_missing {
get {
return ResourceManager.GetString("Test_0_config_error_1_is_missing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zkušební stolice.
/// </summary>
internal static string Test_bench {
get {
return ResourceManager.GetString("Test_bench", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Konfigurace komponentů zkušební stolice.
/// </summary>
internal static string Test_Bench_Components_Configuration {
get {
return ResourceManager.GetString("Test_Bench_Components_Configuration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Údaje testovací stolice.
/// </summary>
internal static string Test_bench_data {
get {
return ResourceManager.GetString("Test_bench_data", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Specifikace databáze zkušební stolice.
/// </summary>
internal static string Test_Bench_Databases_Specification {
get {
return ResourceManager.GetString("Test_Bench_Databases_Specification", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zkušební stolice je řízena tímto počítačem.
/// </summary>
internal static string Test_bench_is_controlled_by_this_computer {
get {
return ResourceManager.GetString("Test_bench_is_controlled_by_this_computer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Název testu stolice.
/// </summary>
internal static string Test_bench_name {
get {
return ResourceManager.GetString("Test_bench_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Číslo zkušebního stolice.
/// </summary>
internal static string Test_bench_number {
get {
return ResourceManager.GetString("Test_bench_number", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Testovací stolice:.
/// </summary>
internal static string Test_Benches_ {
get {
return ResourceManager.GetString("Test_Benches_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test.
/// </summary>
internal static string Test_chdr {
get {
return ResourceManager.GetString("Test_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test dokončen.
/// </summary>
internal static string Test_completed {
get {
return ResourceManager.GetString("Test_completed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zkušební připojení.
/// </summary>
internal static string Test_connection {
get {
return ResourceManager.GetString("Test_connection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Probíhá výpočet.
/// </summary>
internal static string Test_in_calculation {
get {
return ResourceManager.GetString("Test_in_calculation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Probíhá test.
/// </summary>
internal static string Test_in_progress {
get {
return ResourceManager.GetString("Test_in_progress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test.
/// </summary>
internal static string Test_measured_corrected {
get {
return ResourceManager.GetString("Test_measured_corrected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zkušební metoda.
/// </summary>
internal static string Test_method {
get {
return ResourceManager.GetString("Test_method", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zkušební metoda 2.
/// </summary>
internal static string Test_method2 {
get {
return ResourceManager.GetString("Test_method2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Jméno testu.
/// </summary>
internal static string Test_name {
get {
return ResourceManager.GetString("Test_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to příprava zkoušek.
/// </summary>
internal static string Test_preparation {
get {
return ResourceManager.GetString("Test_preparation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Testovací profily.
/// </summary>
internal static string Test_profiles {
get {
return ResourceManager.GetString("Test_profiles", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Počet opakovaní testu prekročil dovolené maximum.
/// </summary>
internal static string Test_repetition_count_exceeded_upper_limit {
get {
return ResourceManager.GetString("Test_repetition_count_exceeded_upper_limit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Výsledky testů se stratí..
/// </summary>
internal static string Test_results_will_be_lost {
get {
return ResourceManager.GetString("Test_results_will_be_lost", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zkušební start ({0}: Krok {1} / {2}).
/// </summary>
internal static string Test_start_sequence_i_n {
get {
return ResourceManager.GetString("Test_start_sequence_i_n", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zkouška zastavení ({0}: Krok {1} / {2}).
/// </summary>
internal static string Test_stop_sequence_i_n {
get {
return ResourceManager.GetString("Test_stop_sequence_i_n", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zkušební doba.
/// </summary>
internal static string Test_time {
get {
return ResourceManager.GetString("Test_time", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tester.
/// </summary>
internal static string Tester {
get {
return ResourceManager.GetString("Tester", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Testovací technik.
/// </summary>
internal static string Testing_Specialist {
get {
return ResourceManager.GetString("Testing_Specialist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Testy jsou sloupce.
/// </summary>
internal static string Tests_are_columns {
get {
return ResourceManager.GetString("Tests_are_columns", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Testy jsou řádky.
/// </summary>
internal static string Tests_are_rows {
get {
return ResourceManager.GetString("Tests_are_rows", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Následující komponenty jsou v simulačním režimu:.
/// </summary>
internal static string The_following_components_are_in_simulation_mode_ {
get {
return ResourceManager.GetString("The_following_components_are_in_simulation_mode_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Chýbajú opto-impulzy.
/// </summary>
internal static string There_are_no_opto_pulses {
get {
return ResourceManager.GetString("There_are_no_opto_pulses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Čtv..
/// </summary>
internal static string Thu {
get {
return ResourceManager.GetString("Thu", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T stop - hmotnost msrmt. [s].
/// </summary>
internal static string Time2MassMsrmt_chdr {
get {
return ResourceManager.GetString("Time2MassMsrmt_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to T průtok stab. - Start [s].
/// </summary>
internal static string TimeFlow2Start_chdr {
get {
return ResourceManager.GetString("TimeFlow2Start_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Čas vypršel.
/// </summary>
internal static string Timeout {
get {
return ResourceManager.GetString("Timeout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Název.
/// </summary>
internal static string Title {
get {
return ResourceManager.GetString("Title", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to do.
/// </summary>
internal static string to {
get {
return ResourceManager.GetString("to", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dnes.
/// </summary>
internal static string Today {
get {
return ResourceManager.GetString("Today", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tol. červený. [%].
/// </summary>
internal static string Tol_red_pct_chdr {
get {
return ResourceManager.GetString("Tol_red_pct_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mezi opak. - přechod.
/// </summary>
internal static string TransitionBetween_chdr {
get {
return ResourceManager.GetString("TransitionBetween_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Konec - přechod.
/// </summary>
internal static string TransitionEnd_chdr {
get {
return ResourceManager.GetString("TransitionEnd_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Přechody.
/// </summary>
internal static string Transitions {
get {
return ResourceManager.GetString("Transitions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start - přechod.
/// </summary>
internal static string TransitionStart_chdr {
get {
return ResourceManager.GetString("TransitionStart_chdr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Út..
/// </summary>
internal static string Tue {
get {
return ResourceManager.GetString("Tue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Našli se dva stejné kódy.
/// </summary>
internal static string Two_identical_codes_were_found {
get {
return ResourceManager.GetString("Two_identical_codes_were_found", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Typ.
/// </summary>
internal static string Type {
get {
return ResourceManager.GetString("Type", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Neurčitost korekce.
/// </summary>
internal static string Uncertainty_of_correction {
get {
return ResourceManager.GetString("Uncertainty_of_correction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nepotvrzené události.
/// </summary>
internal static string Unconfirmed_events {
get {
return ResourceManager.GetString("Unconfirmed_events", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Neošetřená chyba v.
/// </summary>
internal static string Unhandled_error_occured_in_ {
get {
return ResourceManager.GetString("Unhandled_error_occured_in_", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Jednotky.
/// </summary>
internal static string Unit {
get {
return ResourceManager.GetString("Unit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to .
/// </summary>
internal static string Units {
get {
return ResourceManager.GetString("Units", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Odemknout.
/// </summary>
internal static string UnlockBtnText {
get {
return ResourceManager.GetString("UnlockBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nahoru.
/// </summary>
internal static string UpBtnText {
get {
return ResourceManager.GetString("UpBtnText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Modifikovat.
/// </summary>
internal static string Update {
get {
return ResourceManager.GetString("Update", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uživatel.
/// </summary>
internal static string User {
get {
return ResourceManager.GetString("User", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Kód uživatele.
/// </summary>
internal static string User_code {
get {
return ResourceManager.GetString("User_code", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uživatelský login.
/// </summary>
internal static string User_Login {
get {
return ResourceManager.GetString("User_Login", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uživatelské jméno.
/// </summary>
internal static string User_name {
get {
return ResourceManager.GetString("User_name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uživatelské jméno.
/// </summary>
internal static string Username {
get {
return ResourceManager.GetString("Username", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Toto uživatelské jméno již bylo použito. Prosím, vyberte jiné..
/// </summary>
internal static string Username_taken {
get {
return ResourceManager.GetString("Username_taken", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uživatelé a skupiny.
/// </summary>
internal static string Users_and_groups {
get {
return ResourceManager.GetString("Users_and_groups", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Platná do.
/// </summary>
internal static string Valid_until {
get {
return ResourceManager.GetString("Valid_until", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Verze.
/// </summary>
internal static string Version {
get {
return ResourceManager.GetString("Version", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Verze {0}.
/// </summary>
internal static string VersionStr {
get {
return ResourceManager.GetString("VersionStr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vertikálně.
/// </summary>
internal static string Vertically {
get {
return ResourceManager.GetString("Vertically", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Napětí.
/// </summary>
internal static string Voltage {
get {
return ResourceManager.GetString("Voltage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Objem.
/// </summary>
internal static string Volume {
get {
return ResourceManager.GetString("Volume", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Objem a výběr mezní chyby.
/// </summary>
internal static string Volume_and_error_selection {
get {
return ResourceManager.GetString("Volume_and_error_selection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Objem na váhu.
/// </summary>
internal static string Volume_to_tank {
get {
return ResourceManager.GetString("Volume_to_tank", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Objem na váhu je větší než kapacita váhy.
/// </summary>
internal static string Volume_to_tank_exceeds_the_scale_capacity {
get {
return ResourceManager.GetString("Volume_to_tank_exceeds_the_scale_capacity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Objem na váhu je větší než zkušební objem.
/// </summary>
internal static string Volume_to_tank_is_larger_then_the_test_volume {
get {
return ResourceManager.GetString("Volume_to_tank_is_larger_then_the_test_volume", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Varování.
/// </summary>
internal static string Warning {
get {
return ResourceManager.GetString("Warning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Voda.
/// </summary>
internal static string Water {
get {
return ResourceManager.GetString("Water", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hladina vody v milimetrech.
/// </summary>
internal static string Water_level_in_mm {
get {
return ResourceManager.GetString("Water_level_in_mm", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vodoměr.
/// </summary>
internal static string Water_Meter {
get {
return ResourceManager.GetString("Water_Meter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Údaje vodoměru.
/// </summary>
internal static string Water_meter_data {
get {
return ResourceManager.GetString("Water_meter_data", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sériová čísla vodoměru a stavy.
/// </summary>
internal static string Water_Meter_SNs_States {
get {
return ResourceManager.GetString("Water_Meter_SNs_States", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stav vodoměrů.
/// </summary>
internal static string Water_Meter_States {
get {
return ResourceManager.GetString("Water_Meter_States", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Typy vodoměrů.
/// </summary>
internal static string Water_meter_types {
get {
return ResourceManager.GetString("Water_meter_types", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vodoměry.
/// </summary>
internal static string Water_meters {
get {
return ResourceManager.GetString("Water_meters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stř..
/// </summary>
internal static string Wed {
get {
return ResourceManager.GetString("Wed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stav [litr].
/// </summary>
internal static string WMState {
get {
return ResourceManager.GetString("WMState", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pracovní postup.
/// </summary>
internal static string Workflow {
get {
return ResourceManager.GetString("Workflow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Krok pracovního postupu.
/// </summary>
internal static string Workflow_step {
get {
return ResourceManager.GetString("Workflow_step", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zápis do databáze sledování výroby zlyhalo.
/// </summary>
internal static string Writing_to_the_production_tracing_DB_failed {
get {
return ResourceManager.GetString("Writing_to_the_production_tracing_DB_failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nesprávny smer počítania iPerlu.
/// </summary>
internal static string Wrong_iPerl_counting_direction {
get {
return ResourceManager.GetString("Wrong_iPerl_counting_direction", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ano.
/// </summary>
internal static string yes {
get {
return ResourceManager.GetString("yes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ano.
/// </summary>
internal static string YesBtn {
get {
return ResourceManager.GetString("YesBtn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Nulování.
/// </summary>
internal static string Zeroing_chdr {
get {
return ResourceManager.GetString("Zeroing_chdr", resourceCulture);
}
}
}
}