tbf/Common/UIControls/CoolButtonCtrl.Designer.cs

55 lines
2.0 KiB
C#

namespace Common.UIControls
{
partial class CoolButtonCtrl
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// CoolButton
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.Transparent;
this.DoubleBuffered = true;
this.Name = "CoolButton";
this.Size = new System.Drawing.Size(72, 29);
this.Load += new System.EventHandler(this.CoolButtonLoad);
this.SizeChanged += new System.EventHandler(this.CoolButtonSizeChanged);
this.Paint += new System.Windows.Forms.PaintEventHandler(this.CoolButtonPaint);
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.CoolButtonMouseDown);
this.MouseEnter += new System.EventHandler(this.CoolButtonMouseEnter);
this.MouseLeave += new System.EventHandler(this.CoolButtonMouseLeave);
this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.CoolButtonMouseUp);
this.ResumeLayout(false);
}
#endregion
}
}