//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.34209 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Config.Resources { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Strings { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Strings() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TBF.Resources.Strings", typeof(Strings).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to <none>. /// internal static string _none_ { get { return ResourceManager.GetString("_none_", resourceCulture); } } /// /// Looks up a localized string similar to (offline). /// internal static string _offline { get { return ResourceManager.GetString("_offline", resourceCulture); } } /// /// Looks up a localized string similar to About Test Bench Framework. /// internal static string About_Test_Bench_Framework { get { return ResourceManager.GetString("About_Test_Bench_Framework", resourceCulture); } } /// /// Looks up a localized string similar to Activity. /// internal static string Activity { get { return ResourceManager.GetString("Activity", resourceCulture); } } /// /// Looks up a localized string similar to &Add >. /// internal static string Add { get { return ResourceManager.GetString("Add", resourceCulture); } } /// /// Looks up a localized string similar to Add. /// internal static string AddBtnText { get { return ResourceManager.GetString("AddBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Address. /// internal static string Address { get { return ResourceManager.GetString("Address", resourceCulture); } } /// /// Looks up a localized string similar to Adjustment in progress. /// internal static string Adjustment_in_progress { get { return ResourceManager.GetString("Adjustment_in_progress", resourceCulture); } } /// /// Looks up a localized string similar to Administrator. /// internal static string Administrator { get { return ResourceManager.GetString("Administrator", resourceCulture); } } /// /// Looks up a localized string similar to Ambient humidity: . /// internal static string Ambient_humidity_ { get { return ResourceManager.GetString("Ambient_humidity_", resourceCulture); } } /// /// Looks up a localized string similar to Ambient pressure: . /// internal static string Ambient_pressure_ { get { return ResourceManager.GetString("Ambient_pressure_", resourceCulture); } } /// /// Looks up a localized string similar to Ambient temperature: . /// internal static string Ambient_temperature_ { get { return ResourceManager.GetString("Ambient_temperature_", resourceCulture); } } /// /// Looks up a localized string similar to An unhandled error occured. /// internal static string An_unhandled_error_occured { get { return ResourceManager.GetString("An_unhandled_error_occured", resourceCulture); } } /// /// Looks up a localized string similar to Approval: . /// internal static string Approval_ { get { return ResourceManager.GetString("Approval_", resourceCulture); } } /// /// Looks up a localized string similar to Approval date. /// internal static string Approval_date { get { return ResourceManager.GetString("Approval_date", resourceCulture); } } /// /// Looks up a localized string similar to Approval ID. /// internal static string Approval_ID { get { return ResourceManager.GetString("Approval_ID", resourceCulture); } } /// /// Looks up a localized string similar to Approval info.. /// internal static string Approval_info { get { return ResourceManager.GetString("Approval_info", resourceCulture); } } /// /// Looks up a localized string similar to Approved by. /// internal static string Approved_by { get { return ResourceManager.GetString("Approved_by", resourceCulture); } } /// /// Looks up a localized string similar to Arrangements of tested meters. /// internal static string Arrangement_of_meters { get { return ResourceManager.GetString("Arrangement_of_meters", resourceCulture); } } /// /// Looks up a localized string similar to Arrangement of tests. /// internal static string Arrangement_of_tests { get { return ResourceManager.GetString("Arrangement_of_tests", resourceCulture); } } /// /// Looks up a localized string similar to @temperature [degC]. /// internal static string AtTemperature_C { get { return ResourceManager.GetString("AtTemperature_C", resourceCulture); } } /// /// Looks up a localized string similar to Aux:. /// internal static string Aux_ { get { return ResourceManager.GetString("Aux_", resourceCulture); } } /// /// Looks up a localized string similar to Aux Water Meter. /// internal static string Aux_Water_Meter { get { return ResourceManager.GetString("Aux_Water_Meter", resourceCulture); } } /// /// Looks up a localized string similar to Aux. WM State. /// internal static string Aux_Water_Meter_State { get { return ResourceManager.GetString("Aux_Water_Meter_State", resourceCulture); } } /// /// Looks up a localized string similar to Aux. WM Serial Nr.. /// internal static string Aux_WM_SerialNr { get { return ResourceManager.GetString("Aux_WM_SerialNr", resourceCulture); } } /// /// Looks up a localized string similar to Available Components:. /// internal static string Available_Components_ { get { return ResourceManager.GetString("Available_Components_", resourceCulture); } } /// /// Looks up a localized string similar to Available results:. /// internal static string Available_results { get { return ResourceManager.GetString("Available_results", resourceCulture); } } /// /// Looks up a localized string similar to < Back. /// internal static string BackBtnText { get { return ResourceManager.GetString("BackBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Balance. /// internal static string Balance { get { return ResourceManager.GetString("Balance", resourceCulture); } } /// /// Looks up a localized string similar to Bench. /// internal static string Bench_chdr { get { return ResourceManager.GetString("Bench_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Test bench is not running, however you can change the settings to resolve the problem.. /// internal static string Bench_is_not_running { get { return ResourceManager.GetString("Bench_is_not_running", resourceCulture); } } /// /// Looks up a localized string similar to Test bench name conflict, use another name please. /// internal static string Bench_name_conflict_Use_another_name_pls { get { return ResourceManager.GetString("Bench_name_conflict_Use_another_name_pls", resourceCulture); } } /// /// Looks up a localized string similar to Bench parameters. /// internal static string Bench_parameters { get { return ResourceManager.GetString("Bench_parameters", resourceCulture); } } /// /// Looks up a localized string similar to Build date _BUILD_DATE_. /// internal static string BuildDateStr { get { return ResourceManager.GetString("BuildDateStr", resourceCulture); } } /// /// Looks up a localized string similar to Calibration Specialist. /// internal static string Calibration_Specialist { get { return ResourceManager.GetString("Calibration_Specialist", resourceCulture); } } /// /// Looks up a localized string similar to Camera error. /// internal static string Camera_error { get { return ResourceManager.GetString("Camera_error", resourceCulture); } } /// /// Looks up a localized string similar to Cancel. /// internal static string CancelBtnText { get { return ResourceManager.GetString("CancelBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Changes will be lost. Do you want to proceed?. /// internal static string Changes_will_be_lost_Do_you_want_to_proceed { get { return ResourceManager.GetString("Changes_will_be_lost_Do_you_want_to_proceed", resourceCulture); } } /// /// Looks up a localized string similar to Clear results. /// internal static string Clear_results { get { return ResourceManager.GetString("Clear_results", resourceCulture); } } /// /// Looks up a localized string similar to Clear. /// internal static string ClearBtnText { get { return ResourceManager.GetString("ClearBtnText", resourceCulture); } } /// /// Looks up a localized string similar to close. /// internal static string close { get { return ResourceManager.GetString("close", resourceCulture); } } /// /// Looks up a localized string similar to Close emptying valve. /// internal static string Close_emptying_valve { get { return ResourceManager.GetString("Close_emptying_valve", resourceCulture); } } /// /// Looks up a localized string similar to Close. /// internal static string CloseBtnText { get { return ResourceManager.GetString("CloseBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Closing input valve, switching the pump off. /// internal static string Closing_valve_Pump_off { get { return ResourceManager.GetString("Closing_valve_Pump_off", resourceCulture); } } /// /// Looks up a localized string similar to cold. /// internal static string cold { get { return ResourceManager.GetString("cold", resourceCulture); } } /// /// Looks up a localized string similar to Combined meters. /// internal static string Combined_meters { get { return ResourceManager.GetString("Combined_meters", resourceCulture); } } /// /// Looks up a localized string similar to Combined. /// internal static string CombinedBtnText { get { return ResourceManager.GetString("CombinedBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Communication. /// internal static string Communication { get { return ResourceManager.GetString("Communication", resourceCulture); } } /// /// Looks up a localized string similar to Component. /// internal static string Component { get { return ResourceManager.GetString("Component", resourceCulture); } } /// /// Looks up a localized string similar to Configuration. /// internal static string Configuration { get { return ResourceManager.GetString("Configuration", resourceCulture); } } /// /// Looks up a localized string similar to Configure. /// internal static string Configure { get { return ResourceManager.GetString("Configure", resourceCulture); } } /// /// Looks up a localized string similar to Configure test benches (password required). /// internal static string ConfigureDatabaseText { get { return ResourceManager.GetString("ConfigureDatabaseText", resourceCulture); } } /// /// Looks up a localized string similar to Confirmation. /// internal static string Confirmation { get { return ResourceManager.GetString("Confirmation", resourceCulture); } } /// /// Looks up a localized string similar to Connection string. /// internal static string Connection_string { get { return ResourceManager.GetString("Connection_string", resourceCulture); } } /// /// Looks up a localized string similar to Copy. /// internal static string CopyBtnText { get { return ResourceManager.GetString("CopyBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Copyright © 2013 - {0}. /// internal static string CopyrightStr { get { return ResourceManager.GetString("CopyrightStr", resourceCulture); } } /// /// Looks up a localized string similar to Corrected. /// internal static string Corrected { get { return ResourceManager.GetString("Corrected", resourceCulture); } } /// /// Looks up a localized string similar to Correction [g]. /// internal static string Correction_g { get { return ResourceManager.GetString("Correction_g", resourceCulture); } } /// /// Looks up a localized string similar to Correction [l/h]. /// internal static string Correction_lph { get { return ResourceManager.GetString("Correction_lph", resourceCulture); } } /// /// Looks up a localized string similar to Correction [mbar]. /// internal static string Correction_mbar { get { return ResourceManager.GetString("Correction_mbar", resourceCulture); } } /// /// Looks up a localized string similar to Create DB. /// internal static string Create_DB { get { return ResourceManager.GetString("Create_DB", resourceCulture); } } /// /// Looks up a localized string similar to Data. /// internal static string Data { get { return ResourceManager.GetString("Data", resourceCulture); } } /// /// Looks up a localized string similar to Database Settings. /// internal static string Database_Settings { get { return ResourceManager.GetString("Database_Settings", resourceCulture); } } /// /// Looks up a localized string similar to Database type. /// internal static string Database_type { get { return ResourceManager.GetString("Database_type", resourceCulture); } } /// /// Looks up a localized string similar to Date and time: . /// internal static string Date_and_time_ { get { return ResourceManager.GetString("Date_and_time_", resourceCulture); } } /// /// Looks up a localized string similar to The database was successfully created!. /// internal static string DB_was_successfully_created { get { return ResourceManager.GetString("DB_was_successfully_created", resourceCulture); } } /// /// Looks up a localized string similar to The database will be overwritten. /// internal static string DB_will_be_overwritten { get { return ResourceManager.GetString("DB_will_be_overwritten", resourceCulture); } } /// /// Looks up a localized string similar to Density. /// internal static string Density { get { return ResourceManager.GetString("Density", resourceCulture); } } /// /// Looks up a localized string similar to Description. /// internal static string DescriptionColHdr { get { return ResourceManager.GetString("DescriptionColHdr", resourceCulture); } } /// /// Looks up a localized string similar to Detection completed. /// internal static string Detection_completed { get { return ResourceManager.GetString("Detection_completed", resourceCulture); } } /// /// Looks up a localized string similar to Detection failed. /// internal static string Detection_failed { get { return ResourceManager.GetString("Detection_failed", resourceCulture); } } /// /// Looks up a localized string similar to Detection threshold [%]. /// internal static string DetectionThresholdPct { get { return ResourceManager.GetString("DetectionThresholdPct", resourceCulture); } } /// /// Looks up a localized string similar to Device. /// internal static string Device { get { return ResourceManager.GetString("Device", resourceCulture); } } /// /// Looks up a localized string similar to dflt. /// internal static string dflt { get { return ResourceManager.GetString("dflt", resourceCulture); } } /// /// Looks up a localized string similar to Diverter. /// internal static string Diverter { get { return ResourceManager.GetString("Diverter", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to proceed?. /// internal static string Do_you_want_to_proceed { get { return ResourceManager.GetString("Do_you_want_to_proceed", resourceCulture); } } /// /// Looks up a localized string similar to Do you want to save the procedure?. /// internal static string Do_you_want_to_save_the_procedure { get { return ResourceManager.GetString("Do_you_want_to_save_the_procedure", resourceCulture); } } /// /// Looks up a localized string similar to Down. /// internal static string DownBtnText { get { return ResourceManager.GetString("DownBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Leak duration [s]. /// internal static string Duration_Leak_s { get { return ResourceManager.GetString("Duration_Leak_s", resourceCulture); } } /// /// Looks up a localized string similar to PMax duration [s]. /// internal static string Duration_PMax_s { get { return ResourceManager.GetString("Duration_PMax_s", resourceCulture); } } /// /// Looks up a localized string similar to Duration [s]. /// internal static string Duration_s { get { return ResourceManager.GetString("Duration_s", resourceCulture); } } /// /// Looks up a localized string similar to Edit User. /// internal static string Edit_User { get { return ResourceManager.GetString("Edit_User", resourceCulture); } } /// /// Looks up a localized string similar to Edit. /// internal static string EditBtnText { get { return ResourceManager.GetString("EditBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Emergency STOP. /// internal static string Emergency_STOP { get { return ResourceManager.GetString("Emergency_STOP", resourceCulture); } } /// /// Looks up a localized string similar to Emptying. /// internal static string Emptying_chdr { get { return ResourceManager.GetString("Emptying_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Emptying ({0}: step {1}/{2}). /// internal static string Emptying_i_n { get { return ResourceManager.GetString("Emptying_i_n", resourceCulture); } } /// /// Looks up a localized string similar to Emptying the tank. /// internal static string Emptying_tank { get { return ResourceManager.GetString("Emptying_tank", resourceCulture); } } /// /// Looks up a localized string similar to Emptying valve. /// internal static string Emptying_valve { get { return ResourceManager.GetString("Emptying_valve", resourceCulture); } } /// /// Looks up a localized string similar to End. /// internal static string End { get { return ResourceManager.GetString("End", resourceCulture); } } /// /// Looks up a localized string similar to End condition. /// internal static string End_Condition { get { return ResourceManager.GetString("End_Condition", resourceCulture); } } /// /// Looks up a localized string similar to End State. /// internal static string End_State { get { return ResourceManager.GetString("End_State", resourceCulture); } } /// /// Looks up a localized string similar to Enter password. /// internal static string Enter_password { get { return ResourceManager.GetString("Enter_password", resourceCulture); } } /// /// Looks up a localized string similar to Err. cor. - [%]. /// internal static string Err_cor_neg_pct_chdr { get { return ResourceManager.GetString("Err_cor_neg_pct_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Err. cor. +[%]. /// internal static string Err_cor_pos_pct_chdr { get { return ResourceManager.GetString("Err_cor_pos_pct_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Err. Limit - [%]. /// internal static string Err_limit_neg_pct_chdr { get { return ResourceManager.GetString("Err_limit_neg_pct_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Err. Limit + [%]. /// internal static string Err_limit_pos_pct_chdr { get { return ResourceManager.GetString("Err_limit_pos_pct_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Error. /// internal static string Error { get { return ResourceManager.GetString("Error", resourceCulture); } } /// /// Looks up a localized string similar to Error loading users from the database:. /// internal static string Error_loading_users_from_the_database { get { return ResourceManager.GetString("Error_loading_users_from_the_database", resourceCulture); } } /// /// Looks up a localized string similar to Error [%]. /// internal static string Error_pct { get { return ResourceManager.GetString("Error_pct", resourceCulture); } } /// /// Looks up a localized string similar to Error while creating the database. Reason: . /// internal static string Error_while_creating_DB_Reason { get { return ResourceManager.GetString("Error_while_creating_DB_Reason", resourceCulture); } } /// /// Looks up a localized string similar to Evaluate. /// internal static string Evaluate { get { return ResourceManager.GetString("Evaluate", resourceCulture); } } /// /// Looks up a localized string similar to Exit. /// internal static string ExitBtnText { get { return ResourceManager.GetString("ExitBtnText", resourceCulture); } } /// /// Looks up a localized string similar to NOK. /// internal static string Failed { get { return ResourceManager.GetString("Failed", resourceCulture); } } /// /// Looks up a localized string similar to Failed to create a sample database:. /// internal static string Failed_to_create_a_sample_database { get { return ResourceManager.GetString("Failed_to_create_a_sample_database", resourceCulture); } } /// /// Looks up a localized string similar to Failed to export the database:. /// internal static string Failed_to_export_the_database { get { return ResourceManager.GetString("Failed_to_export_the_database", resourceCulture); } } /// /// Looks up a localized string similar to Feeding. /// internal static string Feeding_chdr { get { return ResourceManager.GetString("Feeding_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Fill the test bench with water?. /// internal static string Fill_with_water { get { return ResourceManager.GetString("Fill_with_water", resourceCulture); } } /// /// Looks up a localized string similar to Finish. /// internal static string FinishBtnText { get { return ResourceManager.GetString("FinishBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Flow [m3/h]. /// internal static string Flow_m3h { get { return ResourceManager.GetString("Flow_m3h", resourceCulture); } } /// /// Looks up a localized string similar to Flow Selection. /// internal static string Flow_selection { get { return ResourceManager.GetString("Flow_selection", resourceCulture); } } /// /// Looks up a localized string similar to Flowmeter. /// internal static string Flowmeter { get { return ResourceManager.GetString("Flowmeter", resourceCulture); } } /// /// Looks up a localized string similar to Get mass of water in the tank. /// internal static string Get_mass_of_water_in_the_tank { get { return ResourceManager.GetString("Get_mass_of_water_in_the_tank", resourceCulture); } } /// /// Looks up a localized string similar to Groups. /// internal static string Groups { get { return ResourceManager.GetString("Groups", resourceCulture); } } /// /// Looks up a localized string similar to Head of Lab. /// internal static string Head_of_Lab { get { return ResourceManager.GetString("Head_of_Lab", resourceCulture); } } /// /// Looks up a localized string similar to Horizontally. /// internal static string Horizontally { get { return ResourceManager.GetString("Horizontally", resourceCulture); } } /// /// Looks up a localized string similar to hot. /// internal static string hot { get { return ResourceManager.GetString("hot", resourceCulture); } } /// /// Looks up a localized string similar to Ignore. /// internal static string Ignore { get { return ResourceManager.GetString("Ignore", resourceCulture); } } /// /// Looks up a localized string similar to Ignore. /// internal static string IgnoreBtnText { get { return ResourceManager.GetString("IgnoreBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Invalid password. /// internal static string Invalid_password { get { return ResourceManager.GetString("Invalid_password", resourceCulture); } } /// /// Looks up a localized string similar to Invalid user, password, or bench. /// internal static string Invalid_user_password_or_bench { get { return ResourceManager.GetString("Invalid_user_password_or_bench", resourceCulture); } } /// /// Looks up a localized string similar to Invalid username or password. /// internal static string Invalid_username_or_password { get { return ResourceManager.GetString("Invalid_username_or_password", resourceCulture); } } /// /// Looks up a localized string similar to iPerl Communication in progress. /// internal static string iPerl_Communication_in_progress { get { return ResourceManager.GetString("iPerl_Communication_in_progress", resourceCulture); } } /// /// Looks up a localized string similar to Language. /// internal static string Language { get { return ResourceManager.GetString("Language", resourceCulture); } } /// /// Looks up a localized string similar to Less. /// internal static string LessBtnText { get { return ResourceManager.GetString("LessBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Loading the procedure. /// internal static string Loading_the_procedure { get { return ResourceManager.GetString("Loading_the_procedure", resourceCulture); } } /// /// Looks up a localized string similar to Lock. /// internal static string LockBtnText { get { return ResourceManager.GetString("LockBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Logging. /// internal static string Logging { get { return ResourceManager.GetString("Logging", resourceCulture); } } /// /// Looks up a localized string similar to Main:. /// internal static string Main_ { get { return ResourceManager.GetString("Main_", resourceCulture); } } /// /// Looks up a localized string similar to Main Water Meter. /// internal static string Main_Water_Meter { get { return ResourceManager.GetString("Main_Water_Meter", resourceCulture); } } /// /// Looks up a localized string similar to Main WM State. /// internal static string Main_Water_Meter_State { get { return ResourceManager.GetString("Main_Water_Meter_State", resourceCulture); } } /// /// Looks up a localized string similar to Main WM Serial Nr.. /// internal static string Main_WM_SerialNr { get { return ResourceManager.GetString("Main_WM_SerialNr", resourceCulture); } } /// /// Looks up a localized string similar to Maintenance Specialist. /// internal static string Maintenance_Specialist { get { return ResourceManager.GetString("Maintenance_Specialist", resourceCulture); } } /// /// Looks up a localized string similar to Make tank empty. /// internal static string Make_tank_empty { get { return ResourceManager.GetString("Make_tank_empty", resourceCulture); } } /// /// Looks up a localized string similar to Mass [kg]. /// internal static string Mass_kg { get { return ResourceManager.GetString("Mass_kg", resourceCulture); } } /// /// Looks up a localized string similar to (max. _X_ alphanumeric characters). /// internal static string MaxChars { get { return ResourceManager.GetString("MaxChars", resourceCulture); } } /// /// Looks up a localized string similar to Measure the mass. /// internal static string Measure_the_mass { get { return ResourceManager.GetString("Measure_the_mass", resourceCulture); } } /// /// Looks up a localized string similar to Measured. /// internal static string Measured { get { return ResourceManager.GetString("Measured", resourceCulture); } } /// /// Looks up a localized string similar to Measuring the weight. /// internal static string Measuring_the_weight { get { return ResourceManager.GetString("Measuring_the_weight", resourceCulture); } } /// /// Looks up a localized string similar to Message. /// internal static string Message { get { return ResourceManager.GetString("Message", resourceCulture); } } /// /// Looks up a localized string similar to Test method. /// internal static string Method_chdr { get { return ResourceManager.GetString("Method_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Test method selection. /// internal static string Method_selection { get { return ResourceManager.GetString("Method_selection", resourceCulture); } } /// /// Looks up a localized string similar to Metrological class. /// internal static string Metrological_class { get { return ResourceManager.GetString("Metrological_class", resourceCulture); } } /// /// Looks up a localized string similar to Metrologist. /// internal static string Metrologist { get { return ResourceManager.GetString("Metrologist", resourceCulture); } } /// /// Looks up a localized string similar to Metrology. /// internal static string Metrology { get { return ResourceManager.GetString("Metrology", resourceCulture); } } /// /// Looks up a localized string similar to Mode. /// internal static string Mode { get { return ResourceManager.GetString("Mode", resourceCulture); } } /// /// Looks up a localized string similar to More. /// internal static string MoreBtnText { get { return ResourceManager.GetString("MoreBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Name. /// internal static string Name { get { return ResourceManager.GetString("Name", resourceCulture); } } /// /// Looks up a localized string similar to PBench. /// internal static string New_bench_path_name { get { return ResourceManager.GetString("New_bench_path_name", resourceCulture); } } /// /// Looks up a localized string similar to PFeed. /// internal static string New_feeding_path_name { get { return ResourceManager.GetString("New_feeding_path_name", resourceCulture); } } /// /// Looks up a localized string similar to - Copy. /// internal static string New_name_copy { get { return ResourceManager.GetString("New_name_copy", resourceCulture); } } /// /// Looks up a localized string similar to PQ. /// internal static string New_output_path_name { get { return ResourceManager.GetString("New_output_path_name", resourceCulture); } } /// /// Looks up a localized string similar to Procedure. /// internal static string New_procedure_name { get { return ResourceManager.GetString("New_procedure_name", resourceCulture); } } /// /// Looks up a localized string similar to PSens. /// internal static string New_sensors_path_name { get { return ResourceManager.GetString("New_sensors_path_name", resourceCulture); } } /// /// Looks up a localized string similar to Test. /// internal static string New_test_name { get { return ResourceManager.GetString("New_test_name", resourceCulture); } } /// /// Looks up a localized string similar to New transition name. /// internal static string New_transition_name { get { return ResourceManager.GetString("New_transition_name", resourceCulture); } } /// /// Looks up a localized string similar to New Tab. /// internal static string NewTabBtnText { get { return ResourceManager.GetString("NewTabBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Next >. /// internal static string NextBtnText { get { return ResourceManager.GetString("NextBtnText", resourceCulture); } } /// /// Looks up a localized string similar to no. /// internal static string no { get { return ResourceManager.GetString("no", resourceCulture); } } /// /// Looks up a localized string similar to No test bench in the program configuration.. /// internal static string NoBenchMsg { get { return ResourceManager.GetString("NoBenchMsg", resourceCulture); } } /// /// Looks up a localized string similar to No. /// internal static string NoBtn { get { return ResourceManager.GetString("NoBtn", resourceCulture); } } /// /// Looks up a localized string similar to Cannot connect to the database.. /// internal static string NoDatabaseMsg { get { return ResourceManager.GetString("NoDatabaseMsg", resourceCulture); } } /// /// Looks up a localized string similar to <nothing to configure>. /// internal static string nothing_to_configure { get { return ResourceManager.GetString("nothing_to_configure", resourceCulture); } } /// /// Looks up a localized string similar to Notification. /// internal static string Notification { get { return ResourceManager.GetString("Notification", resourceCulture); } } /// /// Looks up a localized string similar to Nr.. /// internal static string Nr { get { return ResourceManager.GetString("Nr", resourceCulture); } } /// /// Looks up a localized string similar to Nr. meters in a group:. /// internal static string Nr_meters_in_a_group { get { return ResourceManager.GetString("Nr_meters_in_a_group", resourceCulture); } } /// /// Looks up a localized string similar to OK. /// internal static string OkBtnText { get { return ResourceManager.GetString("OkBtnText", resourceCulture); } } /// /// Looks up a localized string similar to open. /// internal static string open { get { return ResourceManager.GetString("open", resourceCulture); } } /// /// Looks up a localized string similar to Output. /// internal static string Output_chdr { get { return ResourceManager.GetString("Output_chdr", resourceCulture); } } /// /// Looks up a localized string similar to P up. /// internal static string P_in { get { return ResourceManager.GetString("P_in", resourceCulture); } } /// /// Looks up a localized string similar to P up end. /// internal static string P_in_end { get { return ResourceManager.GetString("P_in_end", resourceCulture); } } /// /// Looks up a localized string similar to P up start. /// internal static string P_in_start { get { return ResourceManager.GetString("P_in_start", resourceCulture); } } /// /// Looks up a localized string similar to P down. /// internal static string P_out { get { return ResourceManager.GetString("P_out", resourceCulture); } } /// /// Looks up a localized string similar to P down end. /// internal static string P_out_end { get { return ResourceManager.GetString("P_out_end", resourceCulture); } } /// /// Looks up a localized string similar to P down start. /// internal static string P_out_start { get { return ResourceManager.GetString("P_out_start", resourceCulture); } } /// /// Looks up a localized string similar to Page. /// internal static string Page { get { return ResourceManager.GetString("Page", resourceCulture); } } /// /// Looks up a localized string similar to Parameters. /// internal static string Parameters { get { return ResourceManager.GetString("Parameters", resourceCulture); } } /// /// Looks up a localized string similar to Parent. /// internal static string Parent { get { return ResourceManager.GetString("Parent", resourceCulture); } } /// /// Looks up a localized string similar to Part. /// internal static string Part { get { return ResourceManager.GetString("Part", resourceCulture); } } /// /// Looks up a localized string similar to OK. /// internal static string Passed { get { return ResourceManager.GetString("Passed", resourceCulture); } } /// /// Looks up a localized string similar to Password. /// internal static string Password { get { return ResourceManager.GetString("Password", resourceCulture); } } /// /// Looks up a localized string similar to PID. /// internal static string PID { get { return ResourceManager.GetString("PID", resourceCulture); } } /// /// Looks up a localized string similar to Please change the following settings:. /// internal static string Please_change_the_following_settings { get { return ResourceManager.GetString("Please_change_the_following_settings", resourceCulture); } } /// /// Looks up a localized string similar to Please select a cycle, a test or empty. /// internal static string Please_select_a_cycle_a_test_or_empty { get { return ResourceManager.GetString("Please_select_a_cycle_a_test_or_empty", resourceCulture); } } /// /// Looks up a localized string similar to Please select a procedure. /// internal static string Please_select_a_procedure { get { return ResourceManager.GetString("Please_select_a_procedure", resourceCulture); } } /// /// Looks up a localized string similar to Please select a test. /// internal static string Please_select_a_test { get { return ResourceManager.GetString("Please_select_a_test", resourceCulture); } } /// /// Looks up a localized string similar to Please, select a test bench. /// internal static string PLs_select_testbench { get { return ResourceManager.GetString("PLs_select_testbench", resourceCulture); } } /// /// Looks up a localized string similar to Power [%]. /// internal static string PowerPct { get { return ResourceManager.GetString("PowerPct", resourceCulture); } } /// /// Looks up a localized string similar to Pressure [bar]. /// internal static string Pressure_bar { get { return ResourceManager.GetString("Pressure_bar", resourceCulture); } } /// /// Looks up a localized string similar to Pressure Hi [bar]. /// internal static string Pressure_hi_bar { get { return ResourceManager.GetString("Pressure_hi_bar", resourceCulture); } } /// /// Looks up a localized string similar to Pressure Lo [bar]. /// internal static string Pressure_lo_bar { get { return ResourceManager.GetString("Pressure_lo_bar", resourceCulture); } } /// /// Looks up a localized string similar to Pressure meter. /// internal static string Pressure_meter { get { return ResourceManager.GetString("Pressure_meter", resourceCulture); } } /// /// Looks up a localized string similar to Pressure Selection. /// internal static string Pressure_selection { get { return ResourceManager.GetString("Pressure_selection", resourceCulture); } } /// /// Looks up a localized string similar to PreasureHi [bar]. /// internal static string PressureHi_bar { get { return ResourceManager.GetString("PressureHi_bar", resourceCulture); } } /// /// Looks up a localized string similar to PressureLo [bar]. /// internal static string PressureLo_bar { get { return ResourceManager.GetString("PressureLo_bar", resourceCulture); } } /// /// Looks up a localized string similar to Printer. /// internal static string Printer { get { return ResourceManager.GetString("Printer", resourceCulture); } } /// /// Looks up a localized string similar to Printer. /// internal static string PrinterBtnText { get { return ResourceManager.GetString("PrinterBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Procedure. /// internal static string Procedure { get { return ResourceManager.GetString("Procedure", resourceCulture); } } /// /// Looks up a localized string similar to Procedure: . /// internal static string Procedure_ { get { return ResourceManager.GetString("Procedure_", resourceCulture); } } /// /// Looks up a localized string similar to Procedure {0} added.. /// internal static string Procedure_0_added { get { return ResourceManager.GetString("Procedure_0_added", resourceCulture); } } /// /// Looks up a localized string similar to Procedure {0} modified.. /// internal static string Procedure_0_modified { get { return ResourceManager.GetString("Procedure_0_modified", resourceCulture); } } /// /// Looks up a localized string similar to Procedures. /// internal static string Procedures { get { return ResourceManager.GetString("Procedures", resourceCulture); } } /// /// Looks up a localized string similar to Producer. /// internal static string Producer { get { return ResourceManager.GetString("Producer", resourceCulture); } } /// /// Looks up a localized string similar to Product name. /// internal static string Product_name { get { return ResourceManager.GetString("Product_name", resourceCulture); } } /// /// Looks up a localized string similar to Program restart is required to apply some settings. /// internal static string Program_restart_is_required_to_apply_some_settings { get { return ResourceManager.GetString("Program_restart_is_required_to_apply_some_settings", resourceCulture); } } /// /// Looks up a localized string similar to Progress. /// internal static string Progress { get { return ResourceManager.GetString("Progress", resourceCulture); } } /// /// Looks up a localized string similar to Properties. /// internal static string Properties { get { return ResourceManager.GetString("Properties", resourceCulture); } } /// /// Looks up a localized string similar to Protocol. /// internal static string Protocol { get { return ResourceManager.GetString("Protocol", resourceCulture); } } /// /// Looks up a localized string similar to Publish. /// internal static string Publish { get { return ResourceManager.GetString("Publish", resourceCulture); } } /// /// Looks up a localized string similar to Pulses per liter. /// internal static string PulsesPerLtr { get { return ResourceManager.GetString("PulsesPerLtr", resourceCulture); } } /// /// Looks up a localized string similar to Pump. /// internal static string Pump { get { return ResourceManager.GetString("Pump", resourceCulture); } } /// /// Looks up a localized string similar to Pump power [%]. /// internal static string Pump_power_pct { get { return ResourceManager.GetString("Pump_power_pct", resourceCulture); } } /// /// Looks up a localized string similar to Purchase Order. /// internal static string Purchase_Order { get { return ResourceManager.GetString("Purchase_Order", resourceCulture); } } /// /// Looks up a localized string similar to Purchase order: . /// internal static string Purchase_order_ { get { return ResourceManager.GetString("Purchase_order_", resourceCulture); } } /// /// Looks up a localized string similar to Fill the test bench with water?. /// internal static string Purge_bench_qm { get { return ResourceManager.GetString("Purge_bench_qm", resourceCulture); } } /// /// Looks up a localized string similar to Purging. /// internal static string Purging { get { return ResourceManager.GetString("Purging", resourceCulture); } } /// /// Looks up a localized string similar to Purging ({0}: step {1}/{2}). /// internal static string Purging_i_n { get { return ResourceManager.GetString("Purging_i_n", resourceCulture); } } /// /// Looks up a localized string similar to Q from [l/h]. /// internal static string Q_from_lph { get { return ResourceManager.GetString("Q_from_lph", resourceCulture); } } /// /// Looks up a localized string similar to Q from [m3/h]. /// internal static string Q_from_m3h { get { return ResourceManager.GetString("Q_from_m3h", resourceCulture); } } /// /// Looks up a localized string similar to Q-Set Method. /// internal static string Q_set_method_chdr { get { return ResourceManager.GetString("Q_set_method_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Q to [l/h]. /// internal static string Q_to_lph { get { return ResourceManager.GetString("Q_to_lph", resourceCulture); } } /// /// Looks up a localized string similar to Q to [m3/h]. /// internal static string Q_to_m3h { get { return ResourceManager.GetString("Q_to_m3h", resourceCulture); } } /// /// Looks up a localized string similar to Qfall. /// internal static string Qfall { get { return ResourceManager.GetString("Qfall", resourceCulture); } } /// /// Looks up a localized string similar to Qmin. /// internal static string Qmin { get { return ResourceManager.GetString("Qmin", resourceCulture); } } /// /// Looks up a localized string similar to Qn. /// internal static string Qn { get { return ResourceManager.GetString("Qn", resourceCulture); } } /// /// Looks up a localized string similar to Qrise. /// internal static string Qrise { get { return ResourceManager.GetString("Qrise", resourceCulture); } } /// /// Looks up a localized string similar to Qt. /// internal static string Qt { get { return ResourceManager.GetString("Qt", resourceCulture); } } /// /// Looks up a localized string similar to Question. /// internal static string Question { get { return ResourceManager.GetString("Question", resourceCulture); } } /// /// Looks up a localized string similar to Rate of change [%]. /// internal static string RateOfChangePct { get { return ResourceManager.GetString("RateOfChangePct", resourceCulture); } } /// /// Looks up a localized string similar to Ready. /// internal static string Ready { get { return ResourceManager.GetString("Ready", resourceCulture); } } /// /// Looks up a localized string similar to Red. type. /// internal static string Red_type_chdr { get { return ResourceManager.GetString("Red_type_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Reference. /// internal static string Reference { get { return ResourceManager.GetString("Reference", resourceCulture); } } /// /// Looks up a localized string similar to Reg. valve. /// internal static string Reg_valve { get { return ResourceManager.GetString("Reg_valve", resourceCulture); } } /// /// Looks up a localized string similar to Relative Q from. /// internal static string RelativeQfrom { get { return ResourceManager.GetString("RelativeQfrom", resourceCulture); } } /// /// Looks up a localized string similar to Relative Q to. /// internal static string RelativeQto { get { return ResourceManager.GetString("RelativeQto", resourceCulture); } } /// /// Looks up a localized string similar to remaining time. /// internal static string remaining_time { get { return ResourceManager.GetString("remaining_time", resourceCulture); } } /// /// Looks up a localized string similar to < &Remove. /// internal static string Remove { get { return ResourceManager.GetString("Remove", resourceCulture); } } /// /// Looks up a localized string similar to << R&emove all. /// internal static string Remove_all { get { return ResourceManager.GetString("Remove_all", resourceCulture); } } /// /// Looks up a localized string similar to Remove. /// internal static string RemoveBtnText { get { return ResourceManager.GetString("RemoveBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Remove Tab. /// internal static string RemoveTabBtnText { get { return ResourceManager.GetString("RemoveTabBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Rename Tab. /// internal static string RenameTabBtnText { get { return ResourceManager.GetString("RenameTabBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Repeats nr.. /// internal static string Repeats_nr_chdr { get { return ResourceManager.GetString("Repeats_nr_chdr", resourceCulture); } } /// /// Looks up a localized string similar to You must restart to apply these changes. /// internal static string Restart_To_Apply_Changes { get { return ResourceManager.GetString("Restart_To_Apply_Changes", resourceCulture); } } /// /// Looks up a localized string similar to Retry. /// internal static string RetryBtnText { get { return ResourceManager.GetString("RetryBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Retry connection to the database. /// internal static string RetryDatabaseText { get { return ResourceManager.GetString("RetryDatabaseText", resourceCulture); } } /// /// Looks up a localized string similar to Revision. /// internal static string Revision { get { return ResourceManager.GetString("Revision", resourceCulture); } } /// /// Looks up a localized string similar to ROI Detection in Progress. /// internal static string ROI_Detection_in_Progress { get { return ResourceManager.GetString("ROI_Detection_in_Progress", resourceCulture); } } /// /// Looks up a localized string similar to Screen. /// internal static string ScreenBtnText { get { return ResourceManager.GetString("ScreenBtnText", resourceCulture); } } /// /// Looks up a localized string similar to s. /// internal static string sec { get { return ResourceManager.GetString("sec", resourceCulture); } } /// /// Looks up a localized string similar to Select Component. /// internal static string Select_Component { get { return ResourceManager.GetString("Select_Component", resourceCulture); } } /// /// Looks up a localized string similar to Selected results:. /// internal static string Selected_results { get { return ResourceManager.GetString("Selected_results", resourceCulture); } } /// /// Looks up a localized string similar to Sensor . /// internal static string Sensor_ { get { return ResourceManager.GetString("Sensor_", resourceCulture); } } /// /// Looks up a localized string similar to Sensors. /// internal static string Sensors { get { return ResourceManager.GetString("Sensors", resourceCulture); } } /// /// Looks up a localized string similar to Sensors. /// internal static string Sensors_chdr { get { return ResourceManager.GetString("Sensors_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Serial Number. /// internal static string Serial_Number { get { return ResourceManager.GetString("Serial_Number", resourceCulture); } } /// /// Looks up a localized string similar to Set flow. /// internal static string Set_flow { get { return ResourceManager.GetString("Set_flow", resourceCulture); } } /// /// Looks up a localized string similar to Set route. /// internal static string Set_route { get { return ResourceManager.GetString("Set_route", resourceCulture); } } /// /// Looks up a localized string similar to Setting the flow. /// internal static string Setting_the_flow { get { return ResourceManager.GetString("Setting_the_flow", resourceCulture); } } /// /// Looks up a localized string similar to Setting the water pressure. /// internal static string Setting_the_water_pressure { get { return ResourceManager.GetString("Setting_the_water_pressure", resourceCulture); } } /// /// Looks up a localized string similar to Show cycle end form. /// internal static string Show_cycle_end_form { get { return ResourceManager.GetString("Show_cycle_end_form", resourceCulture); } } /// /// Looks up a localized string similar to Simultaneous with next step. /// internal static string Simultaneous_with_next_step { get { return ResourceManager.GetString("Simultaneous_with_next_step", resourceCulture); } } /// /// Looks up a localized string similar to Simultaneous with previous step. /// internal static string Simultaneous_with_previous_step { get { return ResourceManager.GetString("Simultaneous_with_previous_step", resourceCulture); } } /// /// Looks up a localized string similar to Single. /// internal static string SingleBtnText { get { return ResourceManager.GetString("SingleBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Start. /// internal static string Start { get { return ResourceManager.GetString("Start", resourceCulture); } } /// /// Looks up a localized string similar to Start the pump. /// internal static string Start_the_pump { get { return ResourceManager.GetString("Start_the_pump", resourceCulture); } } /// /// Looks up a localized string similar to Start the test. /// internal static string Start_the_test { get { return ResourceManager.GetString("Start_the_test", resourceCulture); } } /// /// Looks up a localized string similar to Starting the system. /// internal static string Starting_system { get { return ResourceManager.GetString("Starting_system", resourceCulture); } } /// /// Looks up a localized string similar to Starting the cameras. /// internal static string Starting_the_cameras { get { return ResourceManager.GetString("Starting_the_cameras", resourceCulture); } } /// /// Looks up a localized string similar to Starting the pump. /// internal static string Starting_the_pump { get { return ResourceManager.GetString("Starting_the_pump", resourceCulture); } } /// /// Looks up a localized string similar to Start valve. /// internal static string StartValve { get { return ResourceManager.GetString("StartValve", resourceCulture); } } /// /// Looks up a localized string similar to State. /// internal static string State { get { return ResourceManager.GetString("State", resourceCulture); } } /// /// Looks up a localized string similar to Stop the pump. /// internal static string Stop_the_pump { get { return ResourceManager.GetString("Stop_the_pump", resourceCulture); } } /// /// Looks up a localized string similar to Stop the test. /// internal static string Stop_the_test { get { return ResourceManager.GetString("Stop_the_test", resourceCulture); } } /// /// Looks up a localized string similar to Stopping. /// internal static string Stopping { get { return ResourceManager.GetString("Stopping", resourceCulture); } } /// /// Looks up a localized string similar to Stopping flow before the fixed start test. /// internal static string Stopping_flow_for_the_fixed_start { get { return ResourceManager.GetString("Stopping_flow_for_the_fixed_start", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string String1 { get { return ResourceManager.GetString("String1", resourceCulture); } } /// /// Looks up a localized string similar to Supress WM trills. /// internal static string SupressWMTrills { get { return ResourceManager.GetString("SupressWMTrills", resourceCulture); } } /// /// Looks up a localized string similar to Switching flow detection. /// internal static string Switching_flow_detection { get { return ResourceManager.GetString("Switching_flow_detection", resourceCulture); } } /// /// Looks up a localized string similar to Switching Points. /// internal static string Switching_Points { get { return ResourceManager.GetString("Switching_Points", resourceCulture); } } /// /// Looks up a localized string similar to T div.. /// internal static string T_div { get { return ResourceManager.GetString("T_div", resourceCulture); } } /// /// Looks up a localized string similar to T in. /// internal static string T_in { get { return ResourceManager.GetString("T_in", resourceCulture); } } /// /// Looks up a localized string similar to T out. /// internal static string T_out { get { return ResourceManager.GetString("T_out", resourceCulture); } } /// /// Looks up a localized string similar to Target Q [m3/h]. /// internal static string TargetQ { get { return ResourceManager.GetString("TargetQ", resourceCulture); } } /// /// Looks up a localized string similar to Tarring. /// internal static string Tarring { get { return ResourceManager.GetString("Tarring", resourceCulture); } } /// /// Looks up a localized string similar to Test. /// internal static string Test { get { return ResourceManager.GetString("Test", resourceCulture); } } /// /// Looks up a localized string similar to Test bench. /// internal static string Test_bench { get { return ResourceManager.GetString("Test_bench", resourceCulture); } } /// /// Looks up a localized string similar to Test Bench Components Configuration. /// internal static string Test_Bench_Components_Configuration { get { return ResourceManager.GetString("Test_Bench_Components_Configuration", resourceCulture); } } /// /// Looks up a localized string similar to Test bench data. /// internal static string Test_bench_data { get { return ResourceManager.GetString("Test_bench_data", resourceCulture); } } /// /// Looks up a localized string similar to Test Bench Databases Specification. /// internal static string Test_Bench_Databases_Specification { get { return ResourceManager.GetString("Test_Bench_Databases_Specification", resourceCulture); } } /// /// Looks up a localized string similar to Test bench is controlled by this computer. /// internal static string Test_bench_is_controlled_by_this_computer { get { return ResourceManager.GetString("Test_bench_is_controlled_by_this_computer", resourceCulture); } } /// /// Looks up a localized string similar to Test bench name. /// internal static string Test_bench_name { get { return ResourceManager.GetString("Test_bench_name", resourceCulture); } } /// /// Looks up a localized string similar to Test bench number. /// internal static string Test_bench_number { get { return ResourceManager.GetString("Test_bench_number", resourceCulture); } } /// /// Looks up a localized string similar to Test Benches:. /// internal static string Test_Benches_ { get { return ResourceManager.GetString("Test_Benches_", resourceCulture); } } /// /// Looks up a localized string similar to Test. /// internal static string Test_chdr { get { return ResourceManager.GetString("Test_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Test completed. /// internal static string Test_completed { get { return ResourceManager.GetString("Test_completed", resourceCulture); } } /// /// Looks up a localized string similar to Test connection. /// internal static string Test_connection { get { return ResourceManager.GetString("Test_connection", resourceCulture); } } /// /// Looks up a localized string similar to Test in progress. /// internal static string Test_in_progress { get { return ResourceManager.GetString("Test_in_progress", resourceCulture); } } /// /// Looks up a localized string similar to Test. /// internal static string Test_measured_corrected { get { return ResourceManager.GetString("Test_measured_corrected", resourceCulture); } } /// /// Looks up a localized string similar to Test method. /// internal static string Test_method { get { return ResourceManager.GetString("Test_method", resourceCulture); } } /// /// Looks up a localized string similar to Test name. /// internal static string Test_name { get { return ResourceManager.GetString("Test_name", resourceCulture); } } /// /// Looks up a localized string similar to Test preparation. /// internal static string Test_preparation { get { return ResourceManager.GetString("Test_preparation", resourceCulture); } } /// /// Looks up a localized string similar to Test start ({0}: step {1}/{2}). /// internal static string Test_start_sequence_i_n { get { return ResourceManager.GetString("Test_start_sequence_i_n", resourceCulture); } } /// /// Looks up a localized string similar to Test stop ({0}: step {1}/{2}). /// internal static string Test_stop_sequence_i_n { get { return ResourceManager.GetString("Test_stop_sequence_i_n", resourceCulture); } } /// /// Looks up a localized string similar to Test time [s]. /// internal static string Test_time_s_chdr { get { return ResourceManager.GetString("Test_time_s_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Tester. /// internal static string Tester { get { return ResourceManager.GetString("Tester", resourceCulture); } } /// /// Looks up a localized string similar to Tester: . /// internal static string Tester_ { get { return ResourceManager.GetString("Tester_", resourceCulture); } } /// /// Looks up a localized string similar to Testing Specialist. /// internal static string Testing_Specialist { get { return ResourceManager.GetString("Testing_Specialist", resourceCulture); } } /// /// Looks up a localized string similar to Tests are columns. /// internal static string Tests_are_columns { get { return ResourceManager.GetString("Tests_are_columns", resourceCulture); } } /// /// Looks up a localized string similar to Tests are rows. /// internal static string Tests_are_rows { get { return ResourceManager.GetString("Tests_are_rows", resourceCulture); } } /// /// Looks up a localized string similar to T stop - mass msrmt. [s]. /// internal static string Time2MassMsrmt_chdr { get { return ResourceManager.GetString("Time2MassMsrmt_chdr", resourceCulture); } } /// /// Looks up a localized string similar to T flow stab. - start [s]. /// internal static string TimeFlow2Start_chdr { get { return ResourceManager.GetString("TimeFlow2Start_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Timeout. /// internal static string Timeout { get { return ResourceManager.GetString("Timeout", resourceCulture); } } /// /// Looks up a localized string similar to Toler. red. [%]. /// internal static string Tol_red_pct_chdr { get { return ResourceManager.GetString("Tol_red_pct_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Transition - End. /// internal static string TransitionEnd_chdr { get { return ResourceManager.GetString("TransitionEnd_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Transitions. /// internal static string Transitions { get { return ResourceManager.GetString("Transitions", resourceCulture); } } /// /// Looks up a localized string similar to Transition - Start. /// internal static string TransitionStart_chdr { get { return ResourceManager.GetString("TransitionStart_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Type. /// internal static string Type { get { return ResourceManager.GetString("Type", resourceCulture); } } /// /// Looks up a localized string similar to Unhandled error occured in . /// internal static string Unhandled_error_occured_in_ { get { return ResourceManager.GetString("Unhandled_error_occured_in_", resourceCulture); } } /// /// Looks up a localized string similar to Unlock. /// internal static string UnlockBtnText { get { return ResourceManager.GetString("UnlockBtnText", resourceCulture); } } /// /// Looks up a localized string similar to Up. /// internal static string UpBtnText { get { return ResourceManager.GetString("UpBtnText", resourceCulture); } } /// /// Looks up a localized string similar to User : . /// internal static string User_ { get { return ResourceManager.GetString("User_", resourceCulture); } } /// /// Looks up a localized string similar to User Login. /// internal static string User_Login { get { return ResourceManager.GetString("User_Login", resourceCulture); } } /// /// Looks up a localized string similar to User Management. /// internal static string User_Management { get { return ResourceManager.GetString("User_Management", resourceCulture); } } /// /// Looks up a localized string similar to User name. /// internal static string User_name { get { return ResourceManager.GetString("User_name", resourceCulture); } } /// /// Looks up a localized string similar to Username. /// internal static string Username { get { return ResourceManager.GetString("Username", resourceCulture); } } /// /// Looks up a localized string similar to This Username has already been taken. Please choose another one.. /// internal static string Username_taken { get { return ResourceManager.GetString("Username_taken", resourceCulture); } } /// /// Looks up a localized string similar to Users and groups. /// internal static string Users_and_groups { get { return ResourceManager.GetString("Users_and_groups", resourceCulture); } } /// /// Looks up a localized string similar to Version. /// internal static string Version { get { return ResourceManager.GetString("Version", resourceCulture); } } /// /// Looks up a localized string similar to Version _VERSION_. /// internal static string VersionStr { get { return ResourceManager.GetString("VersionStr", resourceCulture); } } /// /// Looks up a localized string similar to Vertically. /// internal static string Vertically { get { return ResourceManager.GetString("Vertically", resourceCulture); } } /// /// Looks up a localized string similar to Volume and error limit selection. /// internal static string Volume_and_error_selection { get { return ResourceManager.GetString("Volume_and_error_selection", resourceCulture); } } /// /// Looks up a localized string similar to Volume [l]. /// internal static string Volume_ltr_chdr { get { return ResourceManager.GetString("Volume_ltr_chdr", resourceCulture); } } /// /// Looks up a localized string similar to Warning. /// internal static string Warning { get { return ResourceManager.GetString("Warning", resourceCulture); } } /// /// Looks up a localized string similar to Water. /// internal static string Water { get { return ResourceManager.GetString("Water", resourceCulture); } } /// /// Looks up a localized string similar to Water Meter. /// internal static string Water_Meter { get { return ResourceManager.GetString("Water_Meter", resourceCulture); } } /// /// Looks up a localized string similar to Water meter data. /// internal static string Water_meter_data { get { return ResourceManager.GetString("Water_meter_data", resourceCulture); } } /// /// Looks up a localized string similar to Water Meter Serial Numbers ans States. /// internal static string Water_Meter_SNs_States { get { return ResourceManager.GetString("Water_Meter_SNs_States", resourceCulture); } } /// /// Looks up a localized string similar to Water Meter States. /// internal static string Water_Meter_States { get { return ResourceManager.GetString("Water_Meter_States", resourceCulture); } } /// /// Looks up a localized string similar to Water meter types. /// internal static string Water_meter_types { get { return ResourceManager.GetString("Water_meter_types", resourceCulture); } } /// /// Looks up a localized string similar to Water meters. /// internal static string Water_meters { get { return ResourceManager.GetString("Water_meters", resourceCulture); } } /// /// Looks up a localized string similar to S/N:. /// internal static string WMSN { get { return ResourceManager.GetString("WMSN", resourceCulture); } } /// /// Looks up a localized string similar to State [liter]. /// internal static string WMState { get { return ResourceManager.GetString("WMState", resourceCulture); } } /// /// Looks up a localized string similar to yes. /// internal static string yes { get { return ResourceManager.GetString("yes", resourceCulture); } } /// /// Looks up a localized string similar to Yes. /// internal static string YesBtn { get { return ResourceManager.GetString("YesBtn", resourceCulture); } } /// /// Looks up a localized string similar to Zeroing. /// internal static string Zeroing_chdr { get { return ResourceManager.GetString("Zeroing_chdr", resourceCulture); } } } }