tbf/GenCode128/Code128Code.cs

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namespace GenCode128
{
/// <summary>
/// Static tools for determining codes for individual characters in the content
/// </summary>
public static class Code128Code
{
private const int CShift = 98;
private const int CCodeA = 101;
private const int CCodeB = 100;
private const int CStartA = 103;
private const int CStartB = 104;
private const int CStop = 106;
/// <summary>
/// Indicates which code sets can represent a character -- CodeA, CodeB, or either
/// </summary>
public enum CodeSetAllowed
{
CodeA,
CodeB,
CodeAorB
}
/// <summary>
/// Get the Code128 code value(s) to represent an ASCII character, with
/// optional look-ahead for length optimization
/// </summary>
/// <param name="charAscii">The ASCII value of the character to translate</param>
/// <param name="lookAheadAscii">The next character in sequence (or -1 if none)</param>
/// <param name="currentCodeSet">The current codeset, that the returned codes need to follow;
/// if the returned codes change that, then this value will be changed to reflect it</param>
/// <returns>An array of integers representing the codes that need to be output to produce the
/// given character</returns>
public static int[] CodesForChar(int charAscii, int lookAheadAscii, ref CodeSet currentCodeSet)
{
int[] result;
var shifter = -1;
if (!CharCompatibleWithCodeset(charAscii, currentCodeSet))
{
// if we have a lookahead character AND if the next character is ALSO not compatible
if ((lookAheadAscii != -1) && !CharCompatibleWithCodeset(lookAheadAscii, currentCodeSet))
{
// we need to switch code sets
switch (currentCodeSet)
{
case CodeSet.CodeA:
shifter = CCodeB;
currentCodeSet = CodeSet.CodeB;
break;
case CodeSet.CodeB:
shifter = CCodeA;
currentCodeSet = CodeSet.CodeA;
break;
}
}
else
{
// no need to switch code sets, a temporary SHIFT will suffice
shifter = CShift;
}
}
if (shifter != -1)
{
result = new int[2];
result[0] = shifter;
result[1] = CodeValueForChar(charAscii);
}
else
{
result = new int[1];
result[0] = CodeValueForChar(charAscii);
}
return result;
}
/// <summary>
/// Tells us which codesets a given character value is allowed in
/// </summary>
/// <param name="charAscii">ASCII value of character to look at</param>
/// <returns>Which codeset(s) can be used to represent this character</returns>
public static CodeSetAllowed CodesetAllowedForChar(int charAscii)
{
if (charAscii >= 32 && charAscii <= 95)
{
return CodeSetAllowed.CodeAorB;
}
else
{
return charAscii < 32 ? CodeSetAllowed.CodeA : CodeSetAllowed.CodeB;
}
}
/// <summary>
/// Determine if a character can be represented in a given codeset
/// </summary>
/// <param name="charAscii">character to check for</param>
/// <param name="currentCodeSet">codeset context to test</param>
/// <returns>true if the codeset contains a representation for the ASCII character</returns>
public static bool CharCompatibleWithCodeset(int charAscii, CodeSet currentCodeSet)
{
var csa = CodesetAllowedForChar(charAscii);
return csa == CodeSetAllowed.CodeAorB || (csa == CodeSetAllowed.CodeA && currentCodeSet == CodeSet.CodeA)
|| (csa == CodeSetAllowed.CodeB && currentCodeSet == CodeSet.CodeB);
}
/// <summary>
/// Gets the integer code128 code value for a character (assuming the appropriate code set)
/// </summary>
/// <param name="charAscii">character to convert</param>
/// <returns>code128 symbol value for the character</returns>
public static int CodeValueForChar(int charAscii)
{
return charAscii >= 32 ? charAscii - 32 : charAscii + 64;
}
/// <summary>
/// Return the appropriate START code depending on the codeset we want to be in
/// </summary>
/// <param name="cs">The codeset you want to start in</param>
/// <returns>The code128 code to start a barcode in that codeset</returns>
public static int StartCodeForCodeSet(CodeSet cs)
{
return cs == CodeSet.CodeA ? CStartA : CStartB;
}
/// <summary>
/// Return the Code128 stop code
/// </summary>
/// <returns>the stop code</returns>
public static int StopCode()
{
return CStop;
}
}
}