tbf/DataMatrix4Net/DataMatrix.cs

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C#
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using System;
namespace DataMatrix4Net
{
public class DataMatrix
{
///
/// Public interface
///
public bool isContainMatrix { get { return Matrix != null; } }
public Gma.QrCodeNet.Encoding.BitMatrix Matrix;
///
/// Internal member variables
///
readonly SymbolSize chosenSize;
readonly bool[,] visited;
int width { get { return isContainMatrix ? Matrix.Width : 0; } }
int height { get { return isContainMatrix ? Matrix.Height : 0; } }
/// <summary>
/// Data matrix constructor
/// Data matrix size up to 26x26 supported, one data region.
/// </summary>
/// <param name="content">Content of the data matrix (ASCII characters only)</param>
/// <param name="symbolSize">Chosen data matrix size</param>
public DataMatrix(string content, SymbolSize symbolSize = SymbolSize.SquareAuto)
{
byte[] contentBytes = Utils.MakeByteArray(content);
if (symbolSize >= 0)
{
chosenSize = symbolSize;
}
else if (symbolSize == SymbolSize.SquareAuto)
{
for (SymbolSize ss = 0; ss < Symbol.SymbolSquareCount; ss++)
{
if (contentBytes.Length <= Symbol.GetSymbolAttribute(SymbolAttribute.SymbolDataWords, ss))
{
chosenSize = ss;
break;
}
}
}
int w = Symbol.GetSymbolAttribute(SymbolAttribute.SymbolCols, chosenSize);
int h = Symbol.GetSymbolAttribute(SymbolAttribute.SymbolRows, chosenSize);
if (w == -1 || h == -1)
{
throw new ArgumentOutOfRangeException("symboSize");
}
/// Add padding and Reed-Solomon error correction bytes to the content
byte[] data = ReedSolomon.Encode(contentBytes, chosenSize);
/// Create matrix, fill in frame cells
Matrix = new MyBitMatrix(w, h);
visited = new bool[w - 2, h - 2];
MakeFrame(chosenSize);
int ix = 0;
int x = 0; /// inside data region in the range 0 .. width-2 (x coordinate, frame excluded)
int y = 4; /// inside data region in the range 0 .. height-2 (y coordinate, frame excluded)
/// Walk through the data matrix area and fill in data bytes
do
{
if (x == 0 && y == height - 2)
{
PlaceByteSpecial1(data[ix++], width, height);
}
else if (x == 0 && y == height - 4 && (height - 2) % 4 != 0)
{
PlaceByteSpecial2(data[ix++], width, height);
}
else if (x == 0 && y == height - 4 && (height - 2) % 8 == 4)
{
PlaceByteSpecial3(data[ix++], width, height);
}
else if (x == 2 && y == height + 2 && (height - 2) % 8 == 0)
{
PlaceByteSpecial4(data[ix++], width, height);
}
do
{
if (x >= 0 && y < height - 2 && !visited[x, y])
{
PlaceByteStandard(data[ix++], x, y, width, height);
visited[x, y] = true;
}
x += 2;
y -= 2;
}
while (x < width - 2 && y >= 0);
x += 3;
y += 1;
do
{
if (x < width - 2 && y >= 0 && !visited[x, y])
{
PlaceByteStandard(data[ix++], x, y, width, height);
visited[x, y] = true;
}
x -= 2;
y += 2;
}
while (x >= 0 && y < height - 2);
x += 1;
y += 3;
}
while (ix < data.Length);
}
/// All matrix sizes
void PlaceByteSpecial1(byte dataByte, int width, int height)
{
Matrix[width - 2, 4] = (dataByte & 0x01) != 0;
Matrix[width - 2, 3] = (dataByte & 0x02) != 0;
Matrix[width - 2, 2] = (dataByte & 0x04) != 0;
Matrix[width - 2, 1] = (dataByte & 0x08) != 0;
Matrix[width - 3, 1] = (dataByte & 0x10) != 0;
Matrix[3, height - 2] = (dataByte & 0x20) != 0;
Matrix[2, height - 2] = (dataByte & 0x40) != 0;
Matrix[1, height - 2] = (dataByte & 0x80) != 0;
visited[width - 3, 3] = true;
visited[width - 3, 2] = true;
visited[width - 3, 1] = true;
visited[width - 3, 0] = true;
visited[width - 4, 0] = true;
visited[2, height - 3] = true;
visited[1, height - 3] = true;
visited[0, height - 3] = true;
}
void PlaceByteSpecial2(byte dataByte, int width, int height)
{
Matrix[width - 2, 2] = (dataByte & 0x01) != 0;
Matrix[width - 2, 1] = (dataByte & 0x02) != 0;
Matrix[width - 3, 1] = (dataByte & 0x04) != 0;
Matrix[width - 4, 1] = (dataByte & 0x08) != 0;
Matrix[width - 5, 1] = (dataByte & 0x10) != 0;
Matrix[1, height - 2] = (dataByte & 0x20) != 0;
Matrix[1, height - 3] = (dataByte & 0x40) != 0;
Matrix[1, height - 4] = (dataByte & 0x80) != 0;
visited[width - 3, 1] = true;
visited[width - 3, 0] = true;
visited[width - 4, 0] = true;
visited[width - 5, 0] = true;
visited[width - 6, 0] = true;
visited[0, height - 3] = true;
visited[0, height - 4] = true;
visited[0, height - 5] = true;
}
void PlaceByteSpecial3(byte dataByte, int width, int height)
{
Matrix[width - 2, 2] = (dataByte & 0x01) != 0;
Matrix[width - 3, 2] = (dataByte & 0x02) != 0;
Matrix[width - 4, 2] = (dataByte & 0x04) != 0;
Matrix[width - 2, 1] = (dataByte & 0x08) != 0;
Matrix[width - 3, 1] = (dataByte & 0x10) != 0;
Matrix[width - 4, 1] = (dataByte & 0x20) != 0;
Matrix[width - 2, height - 2] = (dataByte & 0x40) != 0;
Matrix[1, height - 2] = (dataByte & 0x80) != 0;
visited[width - 3, 1] = true;
visited[width - 4, 1] = true;
visited[width - 5, 1] = true;
visited[width - 3, 0] = true;
visited[width - 4, 0] = true;
visited[width - 5, 0] = true;
visited[width - 3, height - 3] = true;
visited[0, height - 3] = true;
}
void PlaceByteSpecial4(byte dataByte, int width, int height)
{
Matrix[width - 2, 4] = (dataByte & 0x01) != 0;
Matrix[width - 2, 3] = (dataByte & 0x02) != 0;
Matrix[width - 2, 2] = (dataByte & 0x04) != 0;
Matrix[width - 2, 1] = (dataByte & 0x08) != 0;
Matrix[width - 3, 1] = (dataByte & 0x10) != 0;
Matrix[1, height - 2] = (dataByte & 0x20) != 0;
Matrix[1, height - 3] = (dataByte & 0x40) != 0;
Matrix[1, height - 4] = (dataByte & 0x80) != 0;
visited[width - 3, 3] = true;
visited[width - 3, 2] = true;
visited[width - 3, 1] = true;
visited[width - 3, 0] = true;
visited[width - 4, 0] = true;
visited[0, height - 3] = true;
visited[0, height - 4] = true;
visited[0, height - 5] = true;
}
///
/// Standard bit positioning (all matrix sizes)
///
int[] xOffs = new int[8] { 1, 0, -1, 1, 0, -1, 0, -1 };
int[] yOffs = new int[8] { 1, 1, 1, 0, 0, 0, -1, -1 };
/// <summary>
/// Standard placemnt of a byte into a matrix
/// </summary>
/// <param name="dataByte">Data byte</param>
/// <param name="x">X-coordinate in range 0..width-2 (from left, frame excluded)</param>
/// <param name="y">Y-coordinate in range 0..height-2 (from top, frame excluded)</param>
/// <param name="width">Matrix width incl. frame</param>
/// <param name="height">Matrix height incl. frame</param>
void PlaceByteStandard(byte dataByte, int x, int y, int width, int height)
{
int mask = 1;
for (int i = 0; i < 8; i++)
{
int xx = x + xOffs[i];
int yy = y + yOffs[i];
if (xx < 1)
{
xx += width - 2;
yy += 4 - (width + 4) % 8;
}
else if (yy < 1)
{
xx += 4 - (height + 4) % 8;
yy += height - 2;
}
Matrix[xx, yy] = (dataByte & mask) != 0;
mask = mask << 1;
}
}
/// <summary>
/// Crate data matrix frame.
/// All square data matrix sizes supported (incl. 4, 16 and 36 data regions).
/// </summary>
void MakeFrame(SymbolSize size)
{
int drw = Symbol.GetSymbolAttribute(SymbolAttribute.DataRegionCols, size);
int drh = Symbol.GetSymbolAttribute(SymbolAttribute.DataRegionRows, size);
int totalhdr = Symbol.GetSymbolAttribute(SymbolAttribute.HorizDataRegions, size);
int totalvdr = Symbol.GetSymbolAttribute(SymbolAttribute.VertDataRegions, size);
for (int hdr = 0; hdr < totalhdr; hdr++)
{
for (int vdr = 0; vdr < totalvdr; vdr++)
{
int offsx = hdr * (drw + 2);
int offsy = vdr * (drh + 2);
for (int i = 0; i < drw + 2; i++)
{
Matrix[offsx + i, offsy + drh + 1] = true;
if (i % 2 == 0) Matrix[offsx + i, offsy] = true;
}
for (int j = 0; j < drh + 2; j++)
{
Matrix[offsx, offsy + j] = true;
if (j % 2 == 1) Matrix[offsx + drw + 1, offsy + j] = true;
}
}
}
}
}
}