tbf/GemCard/APDUParam.cs

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C#
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using System;
namespace GemCard
{
/// <summary>
/// This class is used to update a set of parameters of an APDUCommand object
/// </summary>
public class APDUParam
{
byte bClass;
byte bChannel;
byte bP2;
byte bP1;
byte[] baData;
short nLe;
bool fUseP1;
bool fUseP2;
bool fChannel;
bool fData;
bool fClass;
bool fLe;
/// <summary>
/// Resets the current instance, all flags are set to false
/// </summary>
public void Reset()
{
bClass = 0;
bChannel = 0;
bP2 = 0;
bP1 = 0;
baData = null;
nLe = -1;
fUseP1 = false;
fUseP2 = false;
fChannel = false;
fData = false;
fClass = false;
fLe = false;
}
#region Constructors
public APDUParam()
{
Reset();
}
/// <summary>
/// Copy constructor (used for cloning)
/// </summary>
/// <param name="param"></param>
public APDUParam(APDUParam param)
{
// Copy field
if (param.baData != null)
{
param.baData.CopyTo(baData, 0);
}
this.bClass = param.bClass;
this.bChannel = param.bChannel;
this.bP1 = param.bP1;
this.bP2 = param.bP2;
this.nLe = param.nLe;
// Copy flags field
this.fChannel = param.fChannel;
this.fClass = param.fClass;
this.fData = param.fData;
this.fLe = param.fLe;
this.fUseP1 = param.fUseP1;
this.fUseP2 = param.fUseP2;
}
public APDUParam(byte bClass, byte bP1, byte bP2, byte[] baData, short nLe)
{
this.Class = bClass;
this.P1 = bP1;
this.P2 = bP2;
this.Data = baData;
this.Le = (byte)nLe;
}
#endregion
/// <summary>
/// Clones the current APDUParam instance
/// </summary>
/// <returns></returns>
public APDUParam Clone()
{
return new APDUParam(this);
}
#region Properties
public bool UseClass { get { return fClass; } }
public bool UseChannel { get { return fChannel; } }
public bool UseLe { get { return fLe; } }
public bool UseData { get { return fData; } }
public bool UseP1 { get { return fUseP1; } }
public bool UseP2 { get { return fUseP2; } }
public byte P1
{
get { return bP1; }
set { bP1 = value; fUseP1 = true; }
}
public byte P2
{
get { return bP2; }
set { bP2 = value; fUseP2 = true; }
}
public byte[] Data
{
get { return baData; }
set { baData = value; fData = true; }
}
public byte Le
{
get { return (byte)nLe; }
set { nLe = value; fLe = true; }
}
public byte Channel
{
get { return bChannel; }
set { bChannel = value; fChannel = true; }
}
public byte Class
{
get { return bClass; }
set { bClass = value; fClass = true; }
}
#endregion
}
}